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  1. #1
    Orgasmatronnn's Avatar
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    Why isnt this working

    Ok so i want to set my own perks for the person while there in game witch i can remove them but not add them this is the current code im using for it
    Code:
    		self waittill("spawned_player");
    			self takeAllWeapons();
    			self _clearPerks();
    			self maps\mp\perks\_perks::givePerk("specialty_extraammo");
    			self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration");
    			self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath");
    			self giveWeapon( "m4_eotech_silencer_mp");
    			self giveWeapon( "beretta393_akimbo_silencer_mp");
    			self GiveMaxAmmo("m4_eotech_silencer_mp");
    			self switchToWeapon("m4_eotech_silencer_mp");
    			//self thread UnlimitedStock(700);
    If im doing it wrong i want scavenger stopping power and steady aim
    pleade and thanks im newby at mw2 lobby modding i code java tbh so idk how this stuff works atm

  2. #2
    Shucker's Avatar
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    Code:
    //self thread UnlimitedStock(700);
    Remove the //

  3. #3
    PP_CrazyApple's Avatar
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    Code:
    self waittill ("player_spawned");
    Yours is inverted

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