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  1. #1
    12233's Avatar
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    Exclamation Killingdyl Map Editor

    Killingdyl has a great map editor in his v2 but his v2 is uneditable. I want to put his mapedit thing into v1 i saw in his that the only thing related to MapEditor was level thread maps\mp\gametypes\MapEdit under doInit() so i tried to add level thread maps\mp\gametypes\MapEdit to doInit() in V1 this is what i got. Can anyone help??
    Code:
    doInit()
    {
    	level.gameState = "";
    	level thread weaponInit();
    	level thread CostInit();
    	level thread MenuInit();
    	level thread CreateServerHUD();
    	level thread doServerHUDControl();
    	level thread OverRideForfeit();
    	level thread RemoveTurrets();
    	wait 10;
    	level thread doGameStarter();
    	level thread createFog();
    	level thread maps\mp\gametypes\MapEdit();
    
    }

  2. #2
    CainFool's Avatar
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    Oh, a Map Editor? - I want it. lol.

  3. #3
    dinmamma.n1's Avatar
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    y plzz link it if u have eny

  4. #4
    Blubb1337's Avatar
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    /moved to gsc help



  5. #5
    Arasonic's Avatar
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    It should be
    Code:
    level thread maps\mp\gametypes\MapEdit::init();

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