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  1. #1
    MrAnderson's Avatar
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    [SOLVED]How Do I start writing my Own Mods?

    hi everyone,
    I am new to this forum. I an interested in writing my own mods for mw2 or editing others. I am new to modding games however I an very good at coding in my languages c++ , python and pascal. I have looked at some source code from killingdyl zombie mod, and noticed that it contains "_rank.gsc" , "_teams.gsc" and"_weapons.gsc".

    Do all mods contain these files and do the files need to be a special name ?
    How should I start coding..or making a very simple mod and test it ..and then add features from that point?
    What built in functions can i use?
    Tools that can help?

    Thanks in advance for the help !

    MrAnderson.

  2. #2
    House's Avatar
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    Hold on MrAnderson, u posted your question in wrong section /

    /Moved to Help Section

  3. #3
    wassup40's Avatar
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    Quote Originally Posted by House View Post
    Hold on MrAnderson, u posted your question in wrong section /

    /Moved to Help Section
    You funny.

  4. #4
    CainFool's Avatar
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    Well, i'm kind of in same position as you but I am making Mods (kinda). I took some codes from some others and learned alot from others.

  5. #5
    House's Avatar
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    Check tutorials and basic cides here Call of Duty MW2 Coding/Source Code - MPGH - MultiPlayer Game Hacking also check out @ se7ensin

    /Marked as Solved

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