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  1. #1
    Shwin420's Avatar
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    Exclamation [SOLVED] Global Thermo Nuclear War ??

    Hey guys, new to the site, and recently had seen someone host 1 of these games called *Global Thermo Nuclear War*

    i had asked the user where he got the mod, n he said he had only entered it in the console to make it happen, and he gave me this command for the console

    *
    g_gametype gtnw
    scr_gtnw_numlives "0"
    scr_gtnw_playerrespawndelay "0"
    scr_gtnw_promode "0"
    scr_gtnw_roundlimit "1"
    scr_gtnw_roundswitch "0"
    scr_gtnw_scorelimit "101"
    scr_gtnw_timelimit "10"
    scr_gtnw_waverespawndelay "0"
    scr_gtnw_winlimit "1"
    *

    the only thing is... i dont want to have to enter that into the console when i wanna play it as i personally think it would be easier to just have a GSC file to load it into the game, just like the rest of the mods i've found here.
    please let me know if sumone is able to do this

  2. #2
    Mr.Mackey's Avatar
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    Or just make 1 code:
    Code:
    g_gametype gtnw;scr_gtnw_numlives "0";scr_gtnw_playerrespawndelay "0";scr_gtnw_promode "0";scr_gtnw_roundlimit "1";scr_gtnw_roundswitch "0";scr_gtnw_scorelimit "101";scr_gtnw_timelimit "10";scr_gtnw_waverespawndelay "0";scr_gtnw_winlimit "1";
    And copy paste the whole thing.
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  4. #3
    Shwin420's Avatar
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    Quote Originally Posted by Mr.Mackey View Post
    Or just make 1 code:
    Code:
    g_gametype gtnw;scr_gtnw_numlives "0";scr_gtnw_playerrespawndelay "0";scr_gtnw_promode "0";scr_gtnw_roundlimit "1";scr_gtnw_roundswitch "0";scr_gtnw_scorelimit "101";scr_gtnw_timelimit "10";scr_gtnw_waverespawndelay "0";scr_gtnw_winlimit "1";
    And copy paste the whole thing.
    alright, so i just copy that, paste in notepad, save it as a GSC file, load through liberation n it should work?? doesnt need anything else?? cuz every other mod i downloaded from here had to have the"#maps/mp/gametypes" at the top of the file, so im just curious if this is sumthin different cuz i was already doin editing in a file to have all that #maps/mp/gametypes n that, but if its not needed then i prolly shouldnt continue :P

  5. #4
    xbeatsszzx's Avatar
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    Quote Originally Posted by Shwin420 View Post
    alright, so i just copy that, paste in notepad, save it as a GSC file, load through liberation n it should work?? doesnt need anything else?? cuz every other mod i downloaded from here had to have the"#maps/mp/gametypes" at the top of the file, so im just curious if this is sumthin different cuz i was already doin editing in a file to have all that #maps/mp/gametypes n that, but if its not needed then i prolly shouldnt continue :P
    lol u dont need to make it as a gsc file..u can use da console..
    I Am on this site for the mods for mw2 ONLY. Not hacks.

  6. #5
    Shwin420's Avatar
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    Quote Originally Posted by assasinate3d View Post
    lol u dont need to make it as a gsc file..u can use da console..
    well heres the thing, as u may not have read above, i dont want to enter the code into the console every time i want to play it, would rather just load the gsc n be done with it.

    but i also tried to make my own gsc file (unsuccessful), n i had tried to just put the command in the console but that was also unsuccessful.

    so i am hoping that someone will be able to make the gsc file and have it working. cuz so far every attempt i tried has been a fail for this...

  7. #6
    CainFool's Avatar
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    Well if you play AlterIW, they have a GlobalthermoNuclear War Playlist.
    Or in a GSC, you could do

    Code:
    gtnw {
    self setDvar("ui_gametype", gtnw"
    }
    Add that to the bottom of a plain _rank.gsc.

  8. #7
    lior19940's Avatar
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    Just take a clean _rank.gsc (which i dont have) and put these as Dvars.

    Here is the Dvar list you need to insert into the clean _rank.gsc file:

    setDvar("g_gametype", gtnw);
    setDvar("scr_gtnw_numlives", 0);
    setDvar("scr_gtnw_playerrespawndelay", 0);
    setDvar("scr_gtnw_promode", 0);
    setDvar("scr_gtnw_roundlimit", 1);
    setDvar("scr_gtnw_roundswitch", 0);
    setDvar("scr_gtnw_scorelimit", 101);
    setDvar("scr_gtnw_timelimit", 10);
    setDvar("scr_gtnw_waverespawndelay", 0);
    setDvar("scr_gtnw_winlimit", 1);

  9. #8
    Shwin420's Avatar
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    Quote Originally Posted by CainFool View Post
    Well if you play AlterIW, they have a GlobalthermoNuclear War Playlist.
    Or in a GSC, you could do

    Code:
    gtnw {
    self setDvar("ui_gametype", gtnw"
    }
    Add that to the bottom of a plain _rank.gsc.
    didnt work.....

    Quote Originally Posted by lior19940 View Post
    Just take a clean _rank.gsc (which i dont have) and put these as Dvars.

    Here is the Dvar list you need to insert into the clean _rank.gsc file:

    setDvar("g_gametype", gtnw);
    setDvar("scr_gtnw_numlives", 0);
    setDvar("scr_gtnw_playerrespawndelay", 0);
    setDvar("scr_gtnw_promode", 0);
    setDvar("scr_gtnw_roundlimit", 1);
    setDvar("scr_gtnw_roundswitch", 0);
    setDvar("scr_gtnw_scorelimit", 101);
    setDvar("scr_gtnw_timelimit", 10);
    setDvar("scr_gtnw_waverespawndelay", 0);
    setDvar("scr_gtnw_winlimit", 1);
    didnt work either.....
    im guessin nobody can just make the gsc file n test it b4 hand to know it works then post it up here?? cuz nothin seems to be working....
    Last edited by Shwin420; 09-09-2010 at 03:01 PM. Reason: adding another quote with reply

  10. #9
    lior19940's Avatar
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    There you go:

    #include common_scripts\utilit - Anonymous - kftVcNsa - Pastebin.com

    That is the _rank.gsc file (I tested it out, works like a charm :P)

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  12. #10
    Shwin420's Avatar
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    Quote Originally Posted by lior19940 View Post
    There you go:

    #include common_scripts\utilit - Anonymous - kftVcNsa - Pastebin.com

    That is the _rank.gsc file (I tested it out, works like a charm :P)
    THANK U SO MUCH!!!

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    Shut the fuck up insane you pussy bitch.
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    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

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