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  1. #1
    techeveryday's Avatar
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    Thumbs down [SOLVED] make new spawns ?

    how can i make new spawns ?
    Last edited by Insane; 09-20-2010 at 06:07 AM.

  2. #2
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    please move this to help section ...
    you will respect my authority

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  3. #3
    Insane's Avatar
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    /Moved to GSC Modding Help/Discussion
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  4. #4
    Arasonic's Avatar
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    Example for my Assault on the Estate mod:

    Code:
    if(self.team == "allies")                             // DEFENDER
                    {
                            setDvar("ui_allow_teamchange", 0);        
                            self thread doDefenderGuns();  
                            self _clearPerks();
                            self.randomspawn = randomInt(6);
                            if(self.randomspawn == 0) { 
                            self SetOrigin((382,1245,190)); } 
                            if(self.randomspawn == 1) { 
                            self SetOrigin((209,729,190)); } 
                            if(self.randomspawn == 2) { 
                            self SetOrigin((132,841,190)); } 
                            if(self.randomspawn == 3) { 
                            self SetOrigin((106,1060,190)); } 
                            if(self.randomspawn == 4) { 
                            self SetOrigin((330,1070,190)); }  
                            if(self.randomspawn == 5) { 
                            self SetOrigin((214,889,190)); } 
                            self maps\mp\perks\_perks::givePerk("specialty_marathon");
                            self maps\mp\perks\_perks::givePerk("specialty_lightweight");
                            self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
                            self.maxhealth = 150;
    		            self.health = self.maxhealth;
                            self thread maps\mp\gametypes\_hud_message::hintMessage("You're a Defender!");
                            self thread maps\mp\gametypes\_hud_message::hintMessage("Use the turrets to kill the snipers!");
                    }
                    if(self.team == "axis")                               // SNIPER
                    {
                            ChangeAppearance(0,1);
                            setDvar("ui_allow_teamchange", 0);
                            self thread doSniperGuns();
                            self _clearPerks();
                            self.randomspawn = randomInt(6);
                            if(self.randomspawn == 0) { 
                            self SetOrigin((-3110,3488,-308)); } 
                            if(self.randomspawn == 1) { 
                            self SetOrigin((-2992,3312,-308)); } 
                            if(self.randomspawn == 2) { 
                            self SetOrigin((-2899,3527,-308)); } 
                            if(self.randomspawn == 3) { 
                            self SetOrigin((-2787,3295,-308)); } 
                            if(self.randomspawn == 4) { 
                            self SetOrigin((-2930,3365,-308)); }  
                            if(self.randomspawn == 5) { 
                            self SetOrigin((-355,3169,-308)); }
    Where self SetOrigin is where you spawn.

  5. #5
    TheSaboteur's Avatar
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    Quote Originally Posted by Arasonic View Post
    Example for my Assault on the Estate mod:

    Code:
    if(self.team == "allies")                             // DEFENDER
                    {
                            setDvar("ui_allow_teamchange", 0);        
                            self thread doDefenderGuns();  
                            self _clearPerks();
                            self.randomspawn = randomInt(6);
                            if(self.randomspawn == 0) { 
                            self SetOrigin((382,1245,190)); } 
                            if(self.randomspawn == 1) { 
                            self SetOrigin((209,729,190)); } 
                            if(self.randomspawn == 2) { 
                            self SetOrigin((132,841,190)); } 
                            if(self.randomspawn == 3) { 
                            self SetOrigin((106,1060,190)); } 
                            if(self.randomspawn == 4) { 
                            self SetOrigin((330,1070,190)); }  
                            if(self.randomspawn == 5) { 
                            self SetOrigin((214,889,190)); } 
                            self maps\mp\perks\_perks::givePerk("specialty_marathon");
                            self maps\mp\perks\_perks::givePerk("specialty_lightweight");
                            self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
                            self.maxhealth = 150;
    		            self.health = self.maxhealth;
                            self thread maps\mp\gametypes\_hud_message::hintMessage("You're a Defender!");
                            self thread maps\mp\gametypes\_hud_message::hintMessage("Use the turrets to kill the snipers!");
                    }
                    if(self.team == "axis")                               // SNIPER
                    {
                            ChangeAppearance(0,1);
                            setDvar("ui_allow_teamchange", 0);
                            self thread doSniperGuns();
                            self _clearPerks();
                            self.randomspawn = randomInt(6);
                            if(self.randomspawn == 0) { 
                            self SetOrigin((-3110,3488,-308)); } 
                            if(self.randomspawn == 1) { 
                            self SetOrigin((-2992,3312,-308)); } 
                            if(self.randomspawn == 2) { 
                            self SetOrigin((-2899,3527,-308)); } 
                            if(self.randomspawn == 3) { 
                            self SetOrigin((-2787,3295,-308)); } 
                            if(self.randomspawn == 4) { 
                            self SetOrigin((-2930,3365,-308)); }  
                            if(self.randomspawn == 5) { 
                            self SetOrigin((-355,3169,-308)); }
    Where self SetOrigin is where you spawn.
    i love that code it also helps agianst spwan killing =D



    Bring a Ding Ding Baby!

  6. #6
    master131's Avatar
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    That's because I helped make that code lol
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  7. The Following User Says Thank You to master131 For This Useful Post:

    TheSaboteur (09-20-2010)

  8. #7
    TheSaboteur's Avatar
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    thanks than!! ^^



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  9. #8
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    /Marked as Solved
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

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