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  1. #1
    xurple's Avatar
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    [SOLVED] Remove equipment without using Takeallweapon()

    Is it possible?
    I need it for the GunGame.

    If Takeallweapon() is used, killstreaks can not be activated.
    Also, things like giveWeapon(flashbang); and setting ammo to 0, (for example) does not work.
    Last edited by Insane; 09-23-2010 at 03:21 PM.

  2. #2
    AZUMIKKEL's Avatar
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    From roll the dice v3 (this mod has everything)

    [php]
    self takeWeapon(self GetOffhandSecondaryClass() +"_grenade_mp"); // This will take smokes and flashes
    self SetOffhandSecondaryClass( "smoke" ); // This doesnt GIVE a smoke, it allows you to give other special grenades
    self giveWeapon("concussion_grenade_mp"); // This gives you a stun
    self setWeaponAmmoClip("concussion_grenade_mp", 2);
    [/php]

    If you want it to remove stun grenades too:

    [php]
    self takeWeapon(self GetOffhandSecondaryClass() +"_grenade_mp");
    self takeWeapon("concussion_grenade_mp");

    self SetOffhandSecondaryClass( "smoke" );
    self giveWeapon("concussion_grenade_mp"); // Optional
    self setWeaponAmmoClip("concussion_grenade_mp", 2); //
    [/php]
    www.YouTube.com/MpKiller100

  3. #3
    Insane's Avatar
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    Insane
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
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    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

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