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  1. #1
    redkevin25's Avatar
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    [Solved]what wrong please help

    Code:
    doGun()
    {
    self endon ( "disconnect" );
    self endon ( "death" );
    	
    	self setPlayerData( "killstreaks", 0, "none" );
    	self setPlayerData( "killstreaks", 1, "none" );
    	self setPlayerData( "killstreaks", 2, "none" );
    	self Show();
    	
    	wait 0.05;
    		switch(RandomInt(6))
    		{
    		case 0:
    			self iPrintlnBold("You Are Sniper");
    				while (1) {
    				if (self getCurrentWeapon() != "cheytac_fmj_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "cheytac_fmj_mp", 0, true );
    				self switchToWeapon("cheytac_fmj_mp");
    				wait 0.05; }
    				wait 1; }
    			break;
    		case 1:
    			self iPrintlnBold("You Are Defendor Help Attackers!");
    			self maps\mp\perks\_perks::givePerk("specialty_extendedmelee");
    			self maps\mp\perks\_perks::givePerk("specialty_lightweight");
    			self thread MonitorWeapon("riotshield_mp");
    			self AttachShieldModel( "weapon_riot_shield_mp", "tag_shield_back" );
    			break;
    		case 2:
    			self iPrintlnBold("You Are Attacker! Heavy");
    			if (self getCurrentWeapon() != "rpd_heartbeat_xmags_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "rpd_heartbeat_xmags_mp", 0, true );
    				self switchToWeapon("rpd_heartbeat_xmags_mp");
    				wait 0.05; }
    			break;
    		case 3:
    			self iPrintlnBold("You Are Attacker! Light");
    			if (self getCurrentWeapon() != "scar_silencer_xmags_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "scar_silencer_xmags_mp", 0, true );
    				self switchToWeapon("scar_silencer_xmags_mp");
    				wait 0.05; }
    			break;
    		case 4:
    			self iPrintlnBold("You Are Double uzi!");
    			if (self getCurrentWeapon() != "uzi_akimbo_xmags_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "uzi_akimbo_xmags_mp", 0, true );
    				self switchToWeapon("uzi_akimbo_xmags_mp");
    				wait 0.05; }
    			break;
    		case 5:
    			self iPrintlnBold("You Are Noob!");
    			self takeAllWeapons();
    			break;
    		}
    }
    please help
    Last edited by Blubb1337; 10-04-2010 at 01:51 PM.

  2. #2
    maarten551's Avatar
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    what do you have?
    function error?
    syntex error?
    other errors 0.o?

    or it just don't work 0.o?

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    hover/cordinates mod with visible bunkers!!!
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    Most important waittills

  3. #3
    redkevin25's Avatar
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    Quote Originally Posted by maarten551 View Post
    what do you have?
    function error?
    syntex error?
    other errors 0.o?

    or it just don't work 0.o?
    unknow function
    see console for detials

    Code:
    e memory at 496 MB.
    Using previously reported texture memory size of 496 MB.
    Using reported available texture memory: 496 MB.
    Texture detail is set automatically.
    Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure.
    Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
    Unloaded fastfile mp_afghan
    Unloaded fastfile mp_afghan_load
    Loading fastfile dlc2_ui_mp
    Loading fastfile dlc1_ui_mp
    Loading fastfile ui_mp
    Loading fastfile localized_ui_mp
    Ignoring asset 'main' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'main_text' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'single_popmenu' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'menu_xboxlive' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'popup_findgame' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'kickwarning' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'playerunmutable' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'leaveprivatepartywarning' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'downloadingezpatch' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'downloadingplaylist' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'options_voice' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'options_multi' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'pc_options_video' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'pc_options_advanced_video' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'apply_picmip_popmenu' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'pc_options_audio' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'pc_options_controls' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'pc_options_voice' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'options_graphics' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'options_graphics_texture' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'options_graphics_defaults' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'popup_gamesetup' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'popup_statswarning' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'popup_callsign' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'callsign_popup_preview' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'popup_playername' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'menu_online_barracks' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'prestige_reset1' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'prestige_reset2' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'prestige_reset3' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'menu_xboxlive_lobby' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'popup_ready' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'skipmapconfirmation' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'leavelobbywarning' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'menu_xboxlive_privatelobby' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_map' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_war_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_round_length' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_bomb_timer' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_plant_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_defuse_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_round_switch' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sd_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_bomb_timer' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_plant_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_defuse_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_sab_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dom_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_ctf_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dm_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_hq_hold_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_hq_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_koth_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_round_switch' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_bomb_timer' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_plant_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_defuse_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_add_time' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'settings_quick_dd_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
    Ignoring asset 'ui_mp/patch_mp_menus.txt' of type menufile, between fastfiles patch_mp and localized_ui_mp
    Waited 403 msec for asset 'ui_mp/menus.txt' of type 'menufile'.
    GamerProfile - Updating and possibly saving for controller #0.
    
    GamerProfile - Compressed 'Exe' keypairs for storage.  Used 73/1000 bytes.
    GamerProfile - Compressed 'Common' keypairs for storage.  Used 164/1000 bytes.
    execing default_xboxlive.cfg from fastfile
    Gamestate changing due to a call to ResetState
    execing default_720p.cfg from fastfile
    Request for 1 players in 1 subparties to join the partySession
    Adding 1 players in 1 subparties to the party with challenge of 't_u]T'
    Reserving slot 1 for challenge t_u]T and addr 81.204.42.233:28960
    Accepting incoming party member for party 1. Sending 'partyaccept'.
    Claiming slot 1 for challenge t_u]T
    Clearing out slot 1 for this connecting player in AddPlayerAtSlot
    Removing player at slot 1 (xuid is 0) for this reason: 
    Adding player 1100001038b497d at slot 1 at address 81.204.42.233:28960
    Registering xuid 1100001038b497d at slot 1 in a public slot - they have nat type 1.  That will give us 1 private slots used and 1 public slots used
    Changing clientNum 1's address from type 4, ip 82.33.123.91, port 8305, to type 4, ip 81.204.42.233, port 8305
    Added player to party
    Changing clientNum 1's address from type 4, ip 81.204.42.233, port 8305, to type 4, ip 81.204.42.233, port 8305
    marking client 1 (Qoutem.FatPenG) as being up to date on acking all party members at time 387328
    Qoutem.FatPenG (slot 1) sent us a disconnect message for party 1.
    Removing player at slot 1 (xuid is 1100001038b497d) for this reason: 
    Voice: Unregistering slot 1 (1100001038b497d) from partySession [00000001]
    Clearing party member 1's party info for partySession
    Removing xuid 1100001038b497d from the session because nobody is registered at that slot (slot 1)
    Calling XSessionLeaveRemote for slot 1 (1100001038b497d) in session 'partySession' [00000001]
    Com_TouchMemory: 0 msec. Using sum: 0
    srry

  4. #4
    Arasonic's Avatar
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    Quote Originally Posted by redkevin25 View Post
    Code:
    doGun()
    {
    self endon ( "disconnect" );
    self endon ( "death" );
    	
    	self setPlayerData( "killstreaks", 0, "none" );
    	self setPlayerData( "killstreaks", 1, "none" );
    	self setPlayerData( "killstreaks", 2, "none" );
    	self Show();
    	
    	wait 0.05;
    		switch(RandomInt(6))
    		{
    		case 0:
    			self iPrintlnBold("You Are Sniper");
    				while (1) {
    				if (self getCurrentWeapon() != "cheytac_fmj_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "cheytac_fmj_mp", 0, true );
    				self switchToWeapon("cheytac_fmj_mp");
    				wait 0.05; }
    				wait 1; }
    			break;
    		case 1:
    			self iPrintlnBold("You Are Defendor Help Attackers!");
    			self maps\mp\perks\_perks::givePerk("specialty_extendedmelee");
    			self maps\mp\perks\_perks::givePerk("specialty_lightweight");
    			self thread MonitorWeapon("riotshield_mp");
    			self AttachShieldModel( "weapon_riot_shield_mp", "tag_shield_back" );
    			break;
    		case 2:
    			self iPrintlnBold("You Are Attacker! Heavy");
    			if (self getCurrentWeapon() != "rpd_heartbeat_xmags_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "rpd_heartbeat_xmags_mp", 0, true );
    				self switchToWeapon("rpd_heartbeat_xmags_mp");
    				wait 0.05; }
    			break;
    		case 3:
    			self iPrintlnBold("You Are Attacker! Light");
    			if (self getCurrentWeapon() != "scar_silencer_xmags_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "scar_silencer_xmags_mp", 0, true );
    				self switchToWeapon("scar_silencer_xmags_mp");
    				wait 0.05; }
    			break;
    		case 4:
    			self iPrintlnBold("You Are Double uzi!");
    			if (self getCurrentWeapon() != "uzi_akimbo_xmags_mp") {
    				self takeAllWeapons();
    				self giveWeapon( "uzi_akimbo_xmags_mp", 0, true );
    				self switchToWeapon("uzi_akimbo_xmags_mp");
    				wait 0.05; }
    			break;
    		case 5:
    			self iPrintlnBold("You Are Noob!");
    			self takeAllWeapons();
    			break;
    		}
    }
    please help
    self thread MonitorWeapon("riotshield_mp");

    I'm guessing you dont have MonitorWeapon thread.
    Which makes me thing you're tying to copy rollthedice and just removing random stuff.
    AmIRight?

  5. The Following User Says Thank You to Arasonic For This Useful Post:

    redkevin25 (10-04-2010)

  6. #5
    redkevin25's Avatar
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    Quote Originally Posted by Arasonic View Post
    self thread MonitorWeapon("riotshield_mp");

    I'm guessing you dont have MonitorWeapon thread.
    Which makes me thing you're tying to copy rollthedice and just removing random stuff.
    AmIRight?
    hi thanks for the comment i gonna look if thats the problem.

    edite.

    yeaaaa its worked now i have typed moniterweapon and not monitorweapon thanks solved!

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