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  1. #1
    TheSaboteur's Avatar
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    freeze da thing![Solved]

    need a good map wait!


    here is mine.. but it doesnt work that good..


    in S&D he doesnt freeze the player right on time ...

    it takes 2 sec....


    Code:
    CreateMapWait()
    {
     for(i = 15; i > 0; i--)
     {
      level.TimerText destroy();
      level.TimerText = level createServerFontString( "objective", 1.5 );
      level.TimerText setPoint( "CENTER", "CENTER", 0, -60 );
      level.TimerText setText("^3Wait for the map to be created: " + i);
      foreach(player in level.players)
      {
       player freezeControls(true);
       player VisionSetNakedForPlayer("mpIntro", 0);
      }
      wait 1;
     }
     level notify("CREATED");
     level.Timertext destroy();
     foreach(player in level.players)
     
     {
      player freezeControls(false);
      player VisionSetNakedForPlayer("cobra_sunset3", 0);
      
     }
    }
    thanks if u helped/
    Last edited by Blubb1337; 10-15-2010 at 06:04 AM.



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  2. #2
    maarten551's Avatar
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    Sooo, you want a solution for SD or you just want to give the code :S?

    My Youtube account : Maarten551, subscribe me ^^
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  3. #3
    TheSaboteur's Avatar
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    nvm allready fixed =D

    putted :
    self freezeControls(true);
    wait 14;
    self freezeControls(false);



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  4. #4
    Blubb1337's Avatar
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    /marked as solved



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