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  1. #1
    Imthebosss's Avatar
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    Unhappy [QUESTION] Blast Shield code

    Hi all,

    I want to know what the code is for blast shield. I tried different things but none of them worked.
    I tried:
    self GiveWeapon("blastshield_mp", 0, true);
    and
    self GiveWeapon("blast_shield_mp", 0, true);

    What is the correct code? /

    Thanks
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  2. #2
    Marcin96's Avatar
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    self GiveWeapon("riotshield_mp", 0, true);

    Press Thanks if I helped

  3. #3
    Imthebosss's Avatar
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    You didn't help at all, so no thanks /
    Maybe you have to read again; blast shield.
    If you can give me the code of blast shield, I will press thanks!


    Quote Originally Posted by Marcin96 View Post
    self GiveWeapon("riotshield_mp", 0, true);

    Press Thanks if I helped
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  4. #4
    FILIPE1's Avatar
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    hi

    Man the code:

    self GiveWeapon("blast_shield", 0, true);

    dont work?
    Because I use this code for give blastshield for all players, I put in onplayerspawn(), and for me works fine... :S
    Last edited by FILIPE1; 10-21-2010 at 01:24 PM.

  5. #5
    Marcin96's Avatar
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    Oh sorry i thinked you mean riot shield, sorry xD

    Shouldn't it be blast_shield_mp ???

    Edit: I tried blast_shield_mp and blast_shield and both didn't work O.o
    Last edited by Marcin96; 10-21-2010 at 01:34 PM.

  6. #6
    Arasonic's Avatar
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    Asked this so many times without answers..
    Try this though:

    maps\mp\perks\_perks::givePerk( "blast_shield" );

    or

    maps\mp\perks\_perks::givePerk( "blast_shield_mp" );

    Since its like that for throwing knives, semtex etc.

  7. #7
    Imthebosss's Avatar
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    All the codes are unfortunately not working!
    + I have one more question;
    How can I disable picking up weapons??
    Do you need a signature? I will make it! Send me a PM =)



  8. #8
    [WhA]4FunPlayin's Avatar
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    maps\mp\perks\_perks::givePerk( "blastshield_mp" );
    setAmmoStock("blastshield_mp", 1);

    or
    self _giveWeapon("blastshield_mp");
    with '_'

  9. #9
    mathieutje12's Avatar
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    while(self getCurrentWeapon() == "none") {
    self switchToWeapon("Weaponname");
    wait 0.05;

  10. #10
    Arasonic's Avatar
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    Found it

    Code:
    self _setperk("specialty_blastshield");

  11. The Following User Says Thank You to Arasonic For This Useful Post:

    Imthebosss (10-22-2010)

  12. #11
    Imthebosss's Avatar
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    All thanks for the codes! 1 code helped for me, the code from Arasonic! Really helpful! Thank you

    /solved
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