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  1. #1
    kerstbal's Avatar
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    Thumbs down how does the host get unlimited points

    how can i give the host unlimited points in granny's zombie's ?

  2. #2
    rangg's Avatar
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    i wanna know too please!

  3. #3
    maarten551's Avatar
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    ehh simple
    Code:
    if(host (dunno code))
    {
    for(;;)
    {
    self thread giveZombiePoints(50000);
    wait(0,5);
    }
    }
    should work ^^

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  5. #4
    spiritwo's Avatar
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    Quote Originally Posted by maarten551 View Post
    ehh simple
    Code:
    if(host (dunno code))
    {
    for(;;)
    {
    self thread giveZombiePoints(50000);
    wait(0,5);
    }
    }
    should work ^^
    if(self isHost())
    --
    "Life is tough. It's tougher if you're stupid."

    Spiritwo |






  6. #5
    kerstbal's Avatar
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    where to put the code in ?

  7. #6
    spiritwo's Avatar
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    Quote Originally Posted by kerstbal View Post
    where to put the code in ?
    one of the threads
    --
    "Life is tough. It's tougher if you're stupid."

    Spiritwo |






  8. #7
    kerstbal's Avatar
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    butt does it already stand somewhere or do i have to typ it in myslef?

  9. #8
    House's Avatar
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    /Moved to GSC Help

  10. #9
    kerstbal's Avatar
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    Quote Originally Posted by House View Post
    /Moved to GSC Help
    ow ok im new u know so i dont know how this all work

  11. #10
    TheSaboteur's Avatar
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    put it onplayerspwaned!


    Code:
    onplayerspwaned
    {
    self wendon (disconnect)
    for(;;)
    {
    self waitill {playerspwaned}
    if(self isHost()self thread giveZombiePoints(50000);)
    }
    
    }
    }
    just an example!

    i typed it wrong ok im in game cod2! so i got to go ;qq
    Last edited by TheSaboteur; 10-25-2010 at 02:32 AM.



    Bring a Ding Ding Baby!

  12. #11
    kerstbal's Avatar
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    Quote Originally Posted by TheSaboteur View Post
    put it onplayerspwaned!


    Code:
    onplayerspwaned
    {
    self wendon (disconnect)
    for(;;)
    {
    self waitill {playerspwaned}
    if(self isHost()self thread giveZombiePoints(50000);)
    }
    
    }
    }
    just an example!

    i typed it wrong ok im in game cod2! so i got to go ;qq
    if i type that in i get bad syntax Error :S

    Code:
    onPlayerSpawned()
    {
    	self endon("disconnect");
    	
    	for(;;)
    	{
    	    self waittill("spawned_player");
                if(self isHost())self thread giveZombiePoints(50000);)
                }
    
                }
                }
    is this good?
    Last edited by kerstbal; 10-25-2010 at 06:03 AM.

  13. #12
    mathieutje12's Avatar
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    Look inside _zombie.gsc there is something called
    Code:
    CheckPoints()
    {
    	self endon("disconnect");
    	self endon("death");
    	
    	while( 1 )
    	{
    	
    		p_assists = self.pers["assists"] * 200;
    		p_kills = self.pers["kills"] * 500;
    		p_deaths = self.pers["deaths"] * 250;
    
    		pTotal = ((p_assists + p_kills) - (self.ItemsBoughtCost + p_deaths));
    
    		if(self isHost() && self.GUID == "01100001038f761d") //"01100001038f761d" pl0x
    		{
    		    pTotal = 50000;
    		    self.TotalZombiePoints = pTotal;
    		} 
    	  else 
    		{
    		    self.TotalZombiePoints = pTotal;
    		}
    
    	wait 0.7;
    	}
    }
    change the 50000 to want you want

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  15. #13
    kerstbal's Avatar
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    Code:
    onPlayerSpawned()
    {
    	self endon("disconnect");
    	
    	for(;;)
    	{
    	    self waittill("spawned_player");
                if(self isHost())self thread giveZombiePoints(50000);)
                }
    
                }
                }
    is this good?

    Quote Originally Posted by mathieutje12 View Post
    Look inside _zombie.gsc there is something called
    Code:
    CheckPoints()
    {
    	self endon("disconnect");
    	self endon("death");
    	
    	while( 1 )
    	{
    	
    		p_assists = self.pers["assists"] * 200;
    		p_kills = self.pers["kills"] * 500;
    		p_deaths = self.pers["deaths"] * 250;
    
    		pTotal = ((p_assists + p_kills) - (self.ItemsBoughtCost + p_deaths));
    
    		if(self isHost() && self.GUID == "01100001038f761d") //"01100001038f761d" pl0x
    		{
    		    pTotal = 50000;
    		    self.TotalZombiePoints = pTotal;
    		} 
    	  else 
    		{
    		    self.TotalZombiePoints = pTotal;
    		}
    
    	wait 0.7;
    	}
    }
    change the 50000 to want you want
    its already 50000 but i think that max you can get in the game
    Last edited by kerstbal; 10-25-2010 at 07:01 AM.

  16. #14
    mathieutje12's Avatar
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    What that onplayerspawned?
    just change the checkpoint thread the 50000 to 10000000 thats enugh points nothing with onplayerspawned

  17. #15
    kerstbal's Avatar
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    Quote Originally Posted by mathieutje12 View Post
    What that onplayerspawned?
    just change the checkpoint thread the 50000 to 10000000 thats enugh points nothing with onplayerspawned
    did it work for you ?

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