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  1. #1
    idiot2010's Avatar
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    Making fal automatic?

    how i do it?

  2. #2
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    Code:
    doAutoFAL()
    {
    	self endon("death");
    	self endon("disconnect");
    	while(1)
    	{
    	    self waittill("weapon_fired");
    	    if(isSubStr(self getCurrentWeapon(), "fal_" ))
    	    {
    	        MagicBullet( self getCurrentWeapon(), self getTagOrigin("tag_weapon_right"), GetCursorPos(), self );
    	    }
    	    wait 0.07;
    	}
    }
    			
    GetCursorPos()
    {
    	forward = self getTagOrigin("tag_eye");
    	end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
    	location = BulletTrace( forward, end, 0, self)[ "position" ];
    	return location;
    }
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  3. #3
    TheSaboteur's Avatar
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    Quote Originally Posted by master131 View Post
    Code:
    doAutoFAL()
    {
    	self endon("death");
    	self endon("disconnect");
    	while(1)
    	{
    	    self waittill("weapon_fired");
    	    if(isSubStr(self getCurrentWeapon(), "fal_" ))
    	    {
    	        MagicBullet( self getCurrentWeapon(), self getTagOrigin("tag_weapon_right"), GetCursorPos(), self );
    	    }
    	    wait 0.07;
    	}
    }
    			
    GetCursorPos()
    {
    	forward = self getTagOrigin("tag_eye");
    	end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
    	location = BulletTrace( forward, end, 0, self)[ "position" ];
    	return location;
    }
    \\master explain code plz where does it says it shoot fast ??

    so i could use a barret that shoots slowly



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  4. #4
    master131's Avatar
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    Quote Originally Posted by TheSaboteur View Post
    \\master explain code plz where does it says it shoot fast ??

    so i could use a barret that shoots slowly
    It technically doesnt shoot fast but shoots extra 'virtual' bullets /
    Donate:
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    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
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    Super User/Unknown Since: 23rd July 2013
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  5. #5
    idiot2010's Avatar
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    wut the code of the fal?
    fal_mp?

  6. #6
    TheSaboteur's Avatar
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    Quote Originally Posted by master131 View Post
    It technically doesnt shoot fast but shoots extra 'virtual' bullets /
    xD

    but u know maybe how to slow times while shooting..?

    i think i have an example :

    Code:
    slow()
    {
    self waittill ("weapon fired")
    wait 5;
    ..... dont know what to put here xDD
    just an example master/



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  7. #7
    idiot2010's Avatar
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    not working...
    firing the same...

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