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  1. #1
    ~Just IN~'s Avatar
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    Give a perk after 4 deaths?

    Is it
    [php]self waittill("killed_player");
    self waittill("killed_player");
    self waittill("killed_player");
    self waittill("killed_player");[/php]

    or

    [php]self waittill("player_killed");
    self waittill("player_killed");
    self waittill("player_killed");
    self waittill("player_killed");
    [/php]

    or what? :P /


    EDIT

    I have this:

    [php]GiveMatrydom()
    {
    self _clearPerks();
    while(1)
    {
    self waittill("player_killed");
    self waittill("player_killed");
    self waittill("player_killed");
    self waittill("player_killed");
    self maps\mp\perks\_perks::givePerk("specialty_grenadep ulldeath");
    wait 0.0001;
    }
    }[/php]
    Last edited by ~Just IN~; 11-08-2010 at 07:06 PM.

  2. #2
    spiritwo's Avatar
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    [php]
    GiveMatrydom()
    {
    if(self.pers["deaths"] == 4)
    {
    self _clearPerks();
    self maps\mp\perks\_perks::givePerk("specialty_grenadep ulldeath");
    wait 0.01;
    }
    }
    [/php]
    --
    "Life is tough. It's tougher if you're stupid."

    Spiritwo |






  3. The Following User Says Thank You to spiritwo For This Useful Post:

    ~Just IN~ (11-08-2010)

  4. #3
    ~Just IN~'s Avatar
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    self thread xbox360nolife() {
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    I was totally wrong

    /fail

  5. #4
    AZUMIKKEL's Avatar
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    self waittill("death");
    self waittill("death");
    self waittill("death");
    self waittill("death");
    self _setPerk("specialty_?");
    www.YouTube.com/MpKiller100

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