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  1. #1
    rangg's Avatar
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    i cant edit semtex

    guys i want do little somthing and i try add semtex.
    i do:
    Code:
    	self _clearPerks();
    
    	self maps\mp\perks\_perks::givePerk("specialty_fastreload");
    	self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
    	self maps\mp\perks\_perks::givePerk("specialty_lightweight");
    	self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery");
    		self maps\mp\perks\_perks::givePerk("specialty_quickdraw");
    	self maps\mp\perks\_perks::givePerk("specialty_steelnerves");
    	self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
    	self maps\mp\perks\_perks::givePerk("specialty_marathon");
    	self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
    	
    	self giveWeapon( "riotshield_mp", 0, false );
    		self giveMaxAmmo("riotshield_mp");
    		while(self getCurrentWeapon() == "none") {
    		self switchToWeapon("riotshield_mp");
    		wait 0.05;
    	}
    	wait 0.5;
    }
    and try add semtex with riot shield for fun and dont know how.
    can help me?
    ty

  2. #2
    Shucker's Avatar
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    .... What?

  3. #3
    mathieutje12's Avatar
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    Code:
    self giveWeapon( "semtex_mp", 9, false );

  4. #4
    Shucker's Avatar
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    Equipment is considered as an perk on MW2.

    Code:
    self maps\mp\perks\_perks::givePerk("semtex_mp");

  5. #5
    mathieutje12's Avatar
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    I know but for me giveweapon works too

  6. #6
    ~Just IN~'s Avatar
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    self thread xbox360nolife() {
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    Give weapon or Perk both work as same..

  7. #7
    rangg's Avatar
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    the semtex not work for me man
    who know what to do i realy need this

  8. #8
    mathieutje12's Avatar
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    use this
    [php] self _clearPerks();

    self maps\mp\perks\_perks::givePerk("specialty_fastrelo ad");
    self maps\mp\perks\_perks::givePerk("specialty_bulletac curacy");
    self maps\mp\perks\_perks::givePerk("specialty_lightwei ght");
    self maps\mp\perks\_perks::givePerk("specialty_fastspri ntrecovery");
    self maps\mp\perks\_perks::givePerk("specialty_quickdra w");
    self maps\mp\perks\_perks::givePerk("specialty_steelner ves");
    self maps\mp\perks\_perks::givePerk("specialty_bulletda mage");
    self maps\mp\perks\_perks::givePerk("specialty_marathon ");
    self maps\mp\perks\_perks::givePerk("specialty_fastmant le");
    self maps\mp\perks\_perks::givePerk("semtex_mp");

    self giveWeapon( "riotshield_mp", 0, false );
    self giveMaxAmmo("riotshield_mp");
    while(self getCurrentWeapon() == "none") {
    self switchToWeapon("riotshield_mp");
    wait 0.05;
    }
    wait 0.5;
    [/php]

  9. #9
    rangg's Avatar
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    idk i use that and still no have semtex here i see u all my codes:

    Code:
    onPlayerSpawned()  {
    self thread doDvars();
    }

    and the dodvars i have:

    Code:
    doDvars()
    
    
    	self _clearPerks();
    
    	self maps\mp\perks\_perks::givePerk("specialty_fastreload");
    	self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
    	self maps\mp\perks\_perks::givePerk("specialty_lightweight");
    	self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery");
    		self maps\mp\perks\_perks::givePerk("specialty_quickdraw");
    	self maps\mp\perks\_perks::givePerk("specialty_steelnerves");
    	self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
    	self maps\mp\perks\_perks::givePerk("specialty_marathon");
    	self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
    self maps\mp\perks\_perks::givePerk("semtex_mp"); 
    
    
    
    
    
    		self giveWeapon( "riotshield_mp", 0, false );
    		self giveMaxAmmo("riotshield_mp");
    		while(self getCurrentWeapon() == "none") {
    		self switchToWeapon("riotshield_mp");
    		wait 0.05;
    	}
    	wait 0.5;
    }
    and i not got semtex

  10. #10
    mathieutje12's Avatar
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    put self thread doDvars(); under self waittill(player_spawned);

  11. #11
    ~Just IN~'s Avatar
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    self thread xbox360nolife() {
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    [php]doDvars()


    self _clearPerks();

    self maps\mp\perks\_perks::givePerk("specialty_fastrelo ad");
    self maps\mp\perks\_perks::givePerk("specialty_bulletac curacy");
    self maps\mp\perks\_perks::givePerk("specialty_lightwei ght");
    self maps\mp\perks\_perks::givePerk("specialty_fastspri ntrecovery");
    self maps\mp\perks\_perks::givePerk("specialty_quickdra w");
    self maps\mp\perks\_perks::givePerk("specialty_steelner ves");
    self maps\mp\perks\_perks::givePerk("specialty_bulletda mage");
    self maps\mp\perks\_perks::givePerk("specialty_marathon ");
    self maps\mp\perks\_perks::givePerk("specialty_fastmant le");
    self maps\mp\perks\_perks::givePerk("semtex_mp");




    self giveWeapon( "concussion_grenade_mp", 0, false );
    self giveWeapon( "riotshield_mp", 0, false );
    self giveMaxAmmo("riotshield_mp");
    while(self getCurrentWeapon() == "none") {
    self switchToWeapon("riotshield_mp");
    wait 0.05;
    }
    }[/php]

    From scratch; untested I believe the semtex is "concussion_grenade" due to the fact it Sticks and it is powerful. Try it if not try it like this

    [php]doDvars()


    self _clearPerks();

    self maps\mp\perks\_perks::givePerk("specialty_fastrelo ad");
    self maps\mp\perks\_perks::givePerk("specialty_bulletac curacy");
    self maps\mp\perks\_perks::givePerk("specialty_lightwei ght");
    self maps\mp\perks\_perks::givePerk("specialty_fastspri ntrecovery");
    self maps\mp\perks\_perks::givePerk("specialty_quickdra w");
    self maps\mp\perks\_perks::givePerk("specialty_steelner ves");
    self maps\mp\perks\_perks::givePerk("specialty_bulletda mage");
    self maps\mp\perks\_perks::givePerk("specialty_marathon ");
    self maps\mp\perks\_perks::givePerk("specialty_fastmant le");




    self giveWeapon( "concussion_grenade_mp", 0, false );
    self giveWeapon( "riotshield_mp", 0, false );
    self giveMaxAmmo("riotshield_mp");
    while(self getCurrentWeapon() == "none") {
    self switchToWeapon("riotshield_mp");
    wait 0.05;
    }
    }[/php]

  12. #12
    Shucker's Avatar
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    Get help from an professional GSC coder, and concussion_grenade_mp is a stun grenade.

  13. #13
    mathieutje12's Avatar
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    Yeah concussion isnt a semtex u can try this: semtex_grenade_mp
    Last edited by mathieutje12; 11-14-2010 at 02:56 AM.

  14. #14
    rangg's Avatar
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    nothing not fucking work!!!!!
    no one know this code for easy semtex?

  15. #15
    mathieutje12's Avatar
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    Quote Originally Posted by rangg View Post
    nothing not fucking work!!!!!
    no one know this code for easy semtex?
    we gave u the code... and btw that code works for me so ur noobing not we

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