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  1. #1
    Arasonic's Avatar
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    Random Weapon Box



    Suggestions?
    Also, I'm using
    Code:
    model = level.weaponList[RandomInt( level.weaponList.size )];
    level.wep setModel(GetWeaponModel(model));
    to set the model, but it always seems to give me the same weapons, always get scar/m240/FAL <_<
    is it just random, or because of the code?
    Last edited by Arasonic; 12-11-2010 at 01:15 PM.

  2. The Following User Says Thank You to Arasonic For This Useful Post:

    XenonBliss (12-11-2010)

  3. #2
    XenonBliss's Avatar
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    This looks amazing.

  4. #3
    [WhA]4FunPlayinBackup's Avatar
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    That's fucking awesome. I don't know why you are getting the same weapons.. try to randomize the list after usage? I mean like

    Code:
    level.Wep[w.size] = doRandomWeapon();
    level.Wep[w.size] = doRandomWeapon();
    level.Wep[w.size] = doRandomWeapon();
    
    doRandomWeapon()
    {
    ba = randomInt(1337);
    switch(ba)
    {
    case 0:
    wep = "fu_mp";
    break;
    
    case 1:
    wep = "lol_mp":
    break;
    
    /*etc*/
    }
    
    return wep; //returns the random weapon
    }
    IDK never tried.
    Last edited by [WhA]4FunPlayinBackup; 12-11-2010 at 01:53 PM.

  5. #4
    Arasonic's Avatar
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    Dont want the code too long
    Right now I belive its at 80 lines..
    EDIT:
    Ohshi-, just realised it goes over to a new thread after 10 sec which stops the loop, and gives a random wep model.
    Guess its just RNG that it gives me the same weps then perhaps?
    Did
    Code:
    randomize = randomInt(3);
    if(randomize == 0){
    level.wep setModel(GetWeaponModel(model));}
    if(randomize == 1){
    level.wep setModel(GetWeaponModel(model));}
    if(randomize == 2){
    level.wep setModel(GetWeaponModel(model));}
    And for the first time I've actually gotten G18 and EBR, so might have helped
    ----------------------------------------------------------------
    Also, if thats managed, last thing I need is so that I can use it after its been used. Haha
    Last edited by Arasonic; 12-11-2010 at 02:28 PM.

  6. #5
    cacheat's Avatar
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    looks amazing waiting for the release
    "It doesn't take the most powerful nations on Earth to create the next global conflict. Just the will of a single man."
    -- Vladimir Makarov













  7. #6
    GoDZeN's Avatar
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    Niccceee^^ Can't wait!

  8. #7
    Arasonic's Avatar
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    Finished... vid probably coming with some functions this week

  9. #8
    EpicPlayer's Avatar
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    Really sweet done, but just one question...
    Haven't the guy who made the Nemesis mod already done a random box and also Lost4468? ;3

  10. #9
    Shucker's Avatar
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    Oh god, CAN YOU PLEASE RELEASE THIS AWESOME MOD WHEN ITS DONE? ITS AWEEESOME!

  11. #10
    Arasonic's Avatar
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    I belive the ones others has made only gives you a weapon, however I did the thing where the weapon comes up etc

  12. #11
    EpicPlayer's Avatar
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    Actually no, check Lost's video
    It's almost the same

  13. #12
    Arasonic's Avatar
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    Gief link?
    Is it released? (If it is, then.. RAAAAAAAGE)

  14. #13
    Yamato's Avatar
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    Quote Originally Posted by Arasonic View Post
    Gief link?
    Is it released? (If it is, then.. RAAAAAAAGE)
    No, your one will be the first one which is released, :P, Man, awesome, amazing job, try to put the speed of the weapons switching faster, like the speed in BO/WaW,

  15. #14
    YuDi21's Avatar
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    o_O. i cant wait! its cool! release date) pls

  16. #15
    Arasonic's Avatar
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    Release date?
    Dunno, might release it as one later on, or realease it with the mod I'm working on.
    I'm not that active on working on it, so it might take... loooooong.

    Yamato - Isn't it fast already? I thought the original ones wasn't that fast.

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