Thread: takeAllWeapons

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  1. #1
    brucelee's Avatar
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    takeAllWeapons

    takeAllWeapons() clears killstreaks on spawn in search and destory . anybody know how to restore them?

  2. #2
    ~Just IN~'s Avatar
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    It shouldn't "clear" the killstreaks. That only takes the gun.. So look around for something like
    Clear_killstreaks

  3. #3
    brucelee's Avatar
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    Quote Originally Posted by ~Just IN~ View Post
    It shouldn't "clear" the killstreaks. That only takes the gun.. So look around for something like
    Clear_killstreaks
    look in what gsc file. tryed looking can't find it

  4. #4
    ~Just IN~'s Avatar
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    _rank.gsc... duh lol.

  5. #5
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    You could anyways change the player's killstreak,

    Code:
    self setPlayerData( "killstreaks", 0, "none" );
    self setPlayerData( "killstreaks", 1, "none" );
    self setPlayerData( "killstreaks", 2, "none" );
    And to restore them just same thing, but change "none" to somenthing else.