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  1. #1
    Puffiamo's Avatar
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    Move over my head an airdrop

    Hy guys, this is the source code:

    Code:
    ApproGuida()
    {
    	ApproGuida = spawn( "script_model", (self.origin+(0,0,500)) );
    	ApproGuida setModel( "com_plasticcase_enemy" );
    	ApproGuida CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
    }
    With this when i respaw game creat a carepackege over my head, now i need that carepackege follow me, always over my head.

    it's a stupid problem, please help.

    obviously if you solve my problem i will add you in the credit.
    Sry my bad english

  2. #2
    master131's Avatar
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    Code:
    ApproGuida()
    {
    	ApproGuida = spawn( "script_model", (self.origin+(0,0,500)) );
    	ApproGuida setModel( "com_plasticcase_enemy" );
    	ApproGuida CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
    
    	for(;;) {
    		ApproGuida moveTo((self.origin+(0,0,500)), 0.1);
    		wait 0.1;
    	}
    }
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  3. The Following User Says Thank You to master131 For This Useful Post:

    Puffiamo (01-11-2011)

  4. #3
    Puffiamo's Avatar
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    I tried to use the funcion linkto, but I made a mistake.
    This work!
    Thanks!
    Last edited by Puffiamo; 01-11-2011 at 09:58 AM.