Thread: Mod-Rotation

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  1. #1
    edub18's Avatar
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    Mod-Rotation

    Hey guys,
    is it possible, to make a mod load a new mod (fs_game) ingame? Something like
    Code:
    setDvar("fs_game", "mods\mymod");

  2. #2
    Jorndel's Avatar
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    Quote Originally Posted by Vanoq View Post
    Hey guys,
    is it possible, to make a mod load a new mod (fs_game) ingame? Something like
    Code:
    setDvar("fs_game", "mods\mymod");
    Em, What you say maybe be something else then I am answering to:

    I would say no, you can moddefy it and thats all.
    You can't create a new game in an game.
    ( In mw2 I mean.... )

     
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  3. #3
    edub18's Avatar
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    Create a game in a game? I just want my mod to load a new mod so it changes when the map changes.

  4. #4
    Jorndel's Avatar
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    Quote Originally Posted by Vanoq View Post
    Create a game in a game? I just want my mod to load a new mod so it changes when the map changes.
    If you use Lib Press Alt+F3

     
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  5. #5
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    Quote Originally Posted by jorndel View Post
    If you use Lib Press Alt+F3
    Or just combine these mods and make them gametypes...

  6. #6
    Jorndel's Avatar
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    Quote Originally Posted by EpicPlayer View Post
    Or just combine these mods and make them gametypes...
    Yeh.
    I just told him the easyest way to do this.


     
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