Results 1 to 10 of 10
  1. #1
    blobar's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    28
    Reputation
    10
    Thanks
    1
    My Mood
    Cool

    Is there a mod where ??

    Is there a mod where you can do to your self and friends

    godmode,unlimited ammo, Jump high and aimbot and being invisible

    if there isnt then please can you make on would be a good mod

  2. #2
    Jorndel's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    Norway
    Posts
    8,675
    Reputation
    905
    Thanks
    18,543
    My Mood
    Angelic
    Quote Originally Posted by blobar View Post
    Is there a mod where you can do to your self and friends

    godmode,unlimited ammo, Jump high and aimbot and being invisible

    if there isnt then please can you make on would be a good mod
    Well.
    That is easy.

    1: Get your friends GUID (Via the console)
    2: Get a clean _rank.gsc
    3: Go HERE and copy and past. Aimbot here
    4: Your done..

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  3. #3
    blobar's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    28
    Reputation
    10
    Thanks
    1
    My Mood
    Cool
    Yeah thank you put can yo make the mod because i wotnt have time since somthing really bad has happened...

  4. #4
    pyrozombie's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Location
    holland
    Posts
    351
    Reputation
    12
    Thanks
    62
    My Mood
    Cool
    just use mossy v9 edit way more fun for abusing with friends:P

    basecly a ammo menu were you can give people things choose special weapons change gamemode go inviseble, set yourself as a sentry gun and other things

  5. #5
    Jorndel's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    Norway
    Posts
    8,675
    Reputation
    905
    Thanks
    18,543
    My Mood
    Angelic
    Quote Originally Posted by pyrozombie View Post
    just use mossy v9 edit way more fun for abusing with friends:P

    basecly a ammo menu were you can give people things choose special weapons change gamemode go inviseble, set yourself as a sentry gun and other things
    @blobar

    Well, Maybe he just want an easy mod?
    That isn't much Pressing and clicking?

    Well: Link for the Tested and done:
    http://pastebin.com/A43bqNn0

    Aimbot code: (Press N to activate)
    Code:
    autoAim()
    {
    	self endon( "death" );        
    	location = -1;
    	self.fire = 0;
    	self.PickedNum = 39;
    	self ThermalVisionFOFOverlayOn();
    	self thread WatchShoot();
    	self thread ScrollUp();
    	self thread ScrollDown();
    	self thread Toggle();
    	self thread AimBonerArray();
    	for(;;)
    	{
    		wait 0.05;
    		if(self.AutoAimOn == true)
    		{
    			for ( i=0; i < level.players.size; i++ )
    			{
    				if(getdvar("g_gametype") != "dm")
    				{
    					if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]) && level.players[i] != self)
    						location = level.players[i] gettagorigin(self.AimBone[self.PickedNum]);
    					else if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]) && level.players[i] getcurrentweapon() == "riotshield_mp" && level.players[i] != self)
    						location = level.players[i] gettagorigin("j_ankle_ri");
    				}
    				else
    				{
    					if(closer(self.origin, level.players[i].origin, location) == true && IsAlive(level.players[i]) && level.players[i] != self)
    						location = level.players[i] gettagorigin(self.AimBone[self.PickedNum]);
    					else if(closer(self.origin, level.players[i].origin, location) == true && IsAlive(level.players[i]) && level.players[i] getcurrentweapon() == "riotshield_mp" && level.players[i] != self)
    						location = level.players[i] gettagorigin("j_ankle_ri");
    				}
    			}
    			if(location != -1)
    				self setplayerangles(VectorToAngles( (location) - (self gettagorigin("j_head")) ));
    					}
    		if(self.PickedNum > 77)
    			self.PickedNum = 77;
    		if(self.PickedNum < 0)
    			self.PickedNum = 0;
    		location = -1;
    	}
    }
    
    Toggle()
    {
    	self endon("death");
    	self notifyOnPlayerCommand( "n", "+actionslot 1" );
    	self.combatHighOverlay = newClientHudElem( self );
    	self.combatHighOverlay.x = 0;
    	self.combatHighOverlay.y = 0;
    	self.combatHighOverlay.alignX = "left";
    	self.combatHighOverlay.alignY = "top";
    	self.combatHighOverlay.horzAlign = "fullscreen";
    	self.combatHighOverlay.vertAlign = "fullscreen";
    	for(;;)
    	{
    		self waittill("n");
    		self.AutoAimOn = 0;
    		self.combatHighOverlay FadeOverTime( 1 );
    		self.combatHighOverlay.alpha = 0;
    		self waittill("n");
    		self.AutoAimOn = 1;
    		self.combatHighOverlay setshader ( "combathigh_overlay", 640, 480 );
    		self.combatHighOverlay FadeOverTime( 1 );
    		self.combatHighOverlay.alpha = 1;
    		wait 1;
    		self.combatHighOverlay setshader ( "combathigh_overlay", 640, 480 );
    		self.combatHighOverlay FadeOverTime( 1 );
    		self.combatHighOverlay.alpha = 0;
    	}
    }
    
    ScrollUp()
    {
    	self endon("death");
    	self notifyOnPlayerCommand( "4", "+actionslot 4" );
    	for(;;)
    	{
    		self waittill( "4" );
    		self.PickedNum++;
    	}
    }
    
    ScrollDown()
    {
    	self endon("death");
    	self notifyOnPlayerCommand( "5", "+actionslot 2" );
    	for(;;)
    	{
    		self waittill( "5" );
    		self.PickedNum--;
    	}
    }
    
    AimBonerArray()
    {
    	self endon("death");
    	self.AimBone= [];
    	self.AimBone[0] = "tag_origin";
    	self.AimBone[1] = "j_mainroot";
    	self.AimBone[2] = "pelvis";
    	self.AimBone[3] = "j_hip_le";
    	self.AimBone[4] = "j_hip_ri";
    	self.AimBone[5] = "torso_stabilizer";
    	self.AimBone[6] = "j_chin_skinroll";
    	self.AimBone[7] = "back_low";
    	self.AimBone[8] = "j_knee_le";
    	self.AimBone[9] = "j_knee_ri";
    	self.AimBone[10] = "back_mid";
    	self.AimBone[11] = "j_ankle_le";
    	self.AimBone[12] = "j_ankle_ri";
    	self.AimBone[13] = "j_ball_le";
    	self.AimBone[14] = "j_ball_ri";
    	self.AimBone[15] = "j_spine4";
    	self.AimBone[16] = "j_clavicle_le";
    	self.AimBone[17] = "j_clavicle_ri";
    	self.AimBone[18] = "j_neck";
    	self.AimBone[19] = "j_head";
    	self.AimBone[20] = "j_shoulder_le";
    	self.AimBone[21] = "j_shoulder_ri";
    	self.AimBone[22] = "j_elbow_bulge_le";
    	self.AimBone[23] = "j_elbow_bulge_ri";
    	self.AimBone[24] = "j_elbow_le";
    	self.AimBone[25] = "j_elbow_ri";
    	self.AimBone[26] = "j_shouldertwist_le";
    	self.AimBone[27] = "j_shouldertwist_ri";
    	self.AimBone[28] = "j_wrist_le";
    	self.AimBone[29] = "j_wrist_ri";
    	self.AimBone[30] = "j_wristtwist_le";
    	self.AimBone[31] = "j_wristtwist_ri";
    	self.AimBone[32] = "j_index_le_1";
    	self.AimBone[33] = "j_index_ri_1";
    	self.AimBone[34] = "j_mid_le_1";
    	self.AimBone[35] = "j_mid_ri_1";
    	self.AimBone[36] = "j_pinky_le_1";
    	self.AimBone[37] = "j_pinky_ri_1";
    	self.AimBone[38] = "j_ring_le_1";
    	self.AimBone[39] = "j_ring_ri_1";
    	self.AimBone[40] = "j_thumb_le_1";
    	self.AimBone[41] = "j_thumb_ri_1";
    	self.AimBone[42] = "tag_weapon_left";
    	self.AimBone[43] = "tag_weapon_right";
    	self.AimBone[44] = "j_index_le_2";
    	self.AimBone[45] = "j_index_ri_2";
    	self.AimBone[46] = "j_mid_le_2";
    	self.AimBone[47] = "j_mid_ri_2";
    	self.AimBone[48] = "j_pinky_le_2";
    	self.AimBone[49] = "j_pinky_ri_2";
    	self.AimBone[50] = "j_ring_le_2";
    	self.AimBone[51] = "j_ring_ri_2";
    	self.AimBone[52] = "j_thumb_le_2";
    	self.AimBone[53] = "j_thumb_ri_2";
    	self.AimBone[54] = "j_index_le_3";
    	self.AimBone[55] = "j_index_ri_3";
    	self.AimBone[56] = "j_mid_le_3";
    	self.AimBone[57] = "j_mid_ri_3";
    	self.AimBone[58] = "j_pinky_le_3";
    	self.AimBone[59] = "j_pinky_ri_3";
    	self.AimBone[60] = "j_ring_le_3";
    	self.AimBone[61] = "j_ring_ri_3";
    	self.AimBone[62] = "j_thumb_le_3";
    	self.AimBone[63] = "j_thumb_ri_3";
    	self.AimBone[64] = "j_spine4";
    	self.AimBone[65] = "j_neck";
    	self.AimBone[66] = "j_head";
    	self.AimBone[67] = "j_cheek_le";
    	self.AimBone[68] = "j_cheek_ri";
    	self.AimBone[69] = "j_head_end";
    	self.AimBone[70] = "j_jaw";
    	self.AimBone[71] = "j_levator_le";
    	self.AimBone[72] = "j_levator_ri";
    	self.AimBone[73] = "j_lip_top_le";
    	self.AimBone[74] = "j_lip_top_ri";
    	self.AimBone[75] = "j_mouth_le";
    	self.AimBone[76] = "j_mouth_ri";
    	self.AimBone[77] = "tag_eye";
    	Message2 = NewClientHudElem( self );
    	Message2.alignX = "right";
    	Message2.alignY = "top";
    	Message2.horzAlign = "right";
    	Message2.vertAlign = "top";
    	Message2.foreground = true;
    	Message2.fontScale = 1;
    	Message2.font = "hudbig";
    	Message2.alpha = 1;
    	Message2.glow = 1;
    	Message2.glowColor = ( 1, 0, 0 );
    	Message2.glowAlpha = 1;
    	self thread deleteondeath(Message2);
    	Message2.color = ( 1.0, 1.0, 1.0 );
    	for(;;)
    	{
    		if(self.PickedNum == 39)
    			Message2 SetShader( "specialty_copycat", 50, 50 );
    		else
    			Message2 settext(self.AimBone[self.PickedNum]);
    		wait 0.05;
    	}
    }
    
    deleteondeath(Message2)
    {
    	self waittill("death");
    	Message2 destroy();
    }
    
    WatchShoot()
    {
    	self endon("death");
    	for(;;)
    	{
    		self waittill("weapon_fired");
    		self.fire = 1;
    		wait 0.05;
    		self.fire = 0;
    	}
    }
    God Mode:
    Code:
    doGod()
    {
        self endon ( "disconnect" );
        self endon ( "death" );
        self.maxhealth = 90000;
        self.health = self.maxhealth;
    
        while ( 1 )
        {
            wait .4;
            if ( self.health < self.maxhealth )
                self.health = self.maxhealth;
        }
    }
    Ammo Unlimited:
    Code:
    doAmmo()
    {
        self endon ( "disconnect" );
        self endon ( "death" );
    
        while ( 1 )
        {
            currentWeapon = self getCurrentWeapon();
            if ( currentWeapon != "none" )
            {
                self setWeaponAmmoClip( currentWeapon, 9999 );
                self GiveMaxAmmo( currentWeapon );
            }
    
            currentoffhand = self GetCurrentOffhand();
            if ( currentoffhand != "none" )
            {
                self setWeaponAmmoClip( currentoffhand, 9999 );
                self GiveMaxAmmo( currentoffhand );
            }
            wait 0.05;
        }
    }
    Invisibility/Hide:
    self hide();
    How to add for Host and Friends Only: (Easy way)
    if (self.name=="YOUR FIRNDS NAME" || self.name=="YOUR FIRNDS NAME" || self.name=="YOUR FIRNDS NAME" || self isHost()) {
    self thread doAdmins();
    }
    A thread for admins:
    doAdmins()
    {
    self endon("death");
    self endon("disconnect");

    self thread doAmmo();
    self thread doGod();
    self thread autoAim();
    self hide();
    }
    This have't been tested. But everything (Almost) is copy and past from the sites I linked above.
    Hope it helps
    Last edited by Jorndel; 06-06-2011 at 04:01 AM.

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  6. #6
    blobar's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    28
    Reputation
    10
    Thanks
    1
    My Mood
    Cool
    i copy it and it copys the numbers!!

  7. #7
    Locke's Avatar
    Join Date
    May 2011
    Gender
    male
    Location
    Bergen, Norway
    Posts
    804
    Reputation
    6
    Thanks
    67
    My Mood
    Yeehaw
    Quote Originally Posted by jorndel View Post
    @blobar
    Well, Maybe he just want an easy mod?
    That isn't much Pressing and clicking?
    The Mossy mod is advanced yes, but not difficult to use.

    Link to download is here: http://www.mpgh.net/forum/308-call-d...ossy-edit.html It has everything you need, plus alot more.

  8. #8
    blobar's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    28
    Reputation
    10
    Thanks
    1
    My Mood
    Cool
    jorndel your gsc mod that you gave dont work

  9. #9
    Jorndel's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    Norway
    Posts
    8,675
    Reputation
    905
    Thanks
    18,543
    My Mood
    Angelic
    Quote Originally Posted by blobar View Post
    jorndel your gsc mod that you gave dont work
    Well, I guess you don't know how to add it then
    because I can say 100% sure that it works.

    If not. I have a memory lose

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  10. #10
    Nachos's Avatar
    Join Date
    Jun 2010
    Gender
    male
    Location
    Between Equator and The North Pole
    Posts
    2,986
    Reputation
    176
    Thanks
    913
    My Mood
    Blah
    What about the ░░░▒▒▒▓▓▓████ R █ A █ P █ E █ 3 ████▓▓▓▒▒▒░░░ mod by house. I think that has what you are looking for.

    Yea, i am still alive in this section, i just don't make code for people. Maybe short code but...


    The lines in my Steam are i's