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  1. #16
    Jorndel's Avatar
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    Quote Originally Posted by codGmer View Post
    lets try skype shall we?
    accept my inv

     
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  2. #17
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    put this in the onPlayerspawn()

    Code:
    self thread SwitchWeapon();

    put this somewere in the file
    Code:
    SwitchWeapon()
    {
    self endon( "disconnect" );
    	self endon( "death" );
    
    self takeAllWeapons();
    wait .1;
    self giveWeapon("cheytac_fmj_xmags_mp", 7 , false );
    self switchToWeapon("cheytac_fmj_xmags_mp")
    self setWeaponAmmoClip("cheytac_fmj_xmags_mp", 10);
    self setWeaponAmmoStock("cheytac_fmj_xmags_mp", 4);
    
    }
    Last edited by pyrozombie; 07-01-2011 at 06:53 PM.
    press thanks if i helped you.

    steam: pyro1012 (in game name is Undutchable)

    todo list:
    100 posts :
    250 posts :
    500 posts :
    750 posts :
    1000 posts :
    get 100 thanks :
    create a modd :
    create a camo :
    create a program :

  3. #18
    Yamato's Avatar
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    That bug happens because you have a modified _menus.gsc to avoid custom class choosing, if you dont give anything you get the first default class(famas and spas), remove weapons with TakeAllWeapons() and give some other weapon(OMA and WA2000 always the best options, )

  4. #19
    codGmer's Avatar
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    /solved thanks

  5. #20
    Jorndel's Avatar
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    @Alex
    @Moto
    /Solved

     
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  6. #21
    Skyline.'s Avatar
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    solved!!!


  7. #22
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    @Alex

    same as the other thing i mentioned you in.



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