Results 1 to 6 of 6
  1. #1
    JustAndy's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Posts
    62
    Reputation
    10
    Thanks
    2
    My Mood
    Fine

    Anti Hard Scope?

    For a Quick scope mod is there a way to stop hard scopes?

    Im thinking something along the lines of:

    if ads=true
    wait 1
    if ads=true
    self suicide ect
    print dont hardscope

    just not sure of exact code to do this

  2. #2
    Bustacloud's Avatar
    Join Date
    Dec 2009
    Gender
    male
    Posts
    47
    Reputation
    10
    Thanks
    2
    antiHardscope()
    {
    self endon( "disconnect" );
    self endon( "death" );
    self.adstimer = 0;
    for(;;)
    {
    if(self playerAds()) {
    self.adstimer ++;
    } else {
    self.adstimer = 0;
    }
    if(self.adstimer >= int(0.75/0.05)) {
    self.adstimer = 0;
    self _suicide();
    }
    wait( 0.05 );
    }
    }



    That should work, not mine btw.
    Last edited by Bustacloud; 07-15-2011 at 12:44 AM.

  3. The Following User Says Thank You to Bustacloud For This Useful Post:

    JustAndy (07-15-2011)

  4. #3
    pyrozombie's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Location
    holland
    Posts
    351
    Reputation
    12
    Thanks
    62
    My Mood
    Cool
    look ın the snıppets there ıs the code for antı hardscope

    also some other cool codes
    press thanks if i helped you.

    steam: pyro1012 (in game name is Undutchable)

    todo list:
    100 posts :
    250 posts :
    500 posts :
    750 posts :
    1000 posts :
    get 100 thanks :
    create a modd :
    create a camo :
    create a program :

  5. #4
    JustAndy's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Posts
    62
    Reputation
    10
    Thanks
    2
    My Mood
    Fine
    Quote Originally Posted by Bustacloud View Post
    antiHardscope()
    {
    self endon( "disconnect" );
    self endon( "death" );
    self.adstimer = 0;
    for(;
    {
    if(self playerAds()) {
    self.adstimer ++;
    } else {
    self.adstimer = 0;
    }
    if(self.adstimer >= int(0.75/0.05)) {
    self.adstimer = 0;
    self _suicide();
    }
    wait( 0.05 );
    }
    }



    That should work, not mine btw.
    Awesome cheers, this did work, just needed a bit of tweeking with the time as it killed even if you scoped for min time

    Quote Originally Posted by pyrozombie View Post
    look ın the snıppets there ıs the code for antı hardscope

    also some other cool codes
    i did look there, i didn't see it in there though, must of missed it?

  6. #5
    Nachos's Avatar
    Join Date
    Jun 2010
    Gender
    male
    Location
    Between Equator and The North Pole
    Posts
    2,986
    Reputation
    176
    Thanks
    913
    My Mood
    Blah
    You did missed it, yes. I posted it:

    Quote Originally Posted by Nachos View Post

    Quickscope/anti-hardscope:
    You can max be scoped in for 0.3 second
    Code:
    Qscope()
    {
    	self endon ( "disconnect" );
    	self endon ( "death" );
    self notifyOnPlayerCommand("[{+toggleads_throw}]", "+toggleads_throw");
    	while(1) {
    		self waittill("[{+toggleads_throw}]");
    		wait 0.3;
    			self allowADS(false);
    		self allowADS(true);
    		self allowADS(false);
    		self allowADS(true);		 
    		wait 0.0005; }
    
    }
    Paste that somewhere
    then:
    Code:
    self thread Qscope();
    in doDvars/onPlayerSpawned()


    The lines in my Steam are i's

  7. #6
    JustAndy's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Posts
    62
    Reputation
    10
    Thanks
    2
    My Mood
    Fine

    Exclamation

    Quote Originally Posted by Nachos View Post
    You did missed it, yes. I posted it:

    Quote:
    Originally Posted by Nachos View Post

    Quickscope/anti-hardscope:
    You can max be scoped in for 0.3 second
    Code:
    Code:
    Qscope()
    {
    	self endon ( "disconnect" );
    	self endon ( "death" );
    self notifyOnPlayerCommand("[{+toggleads_throw}]", "+toggleads_throw");
    	while(1) {
    		self waittill("[{+toggleads_throw}]");
    		wait 0.3;
    			self allowADS(false);
    		self allowADS(true);
    		self allowADS(false);
    		self allowADS(true);		 
    		wait 0.0005; }
    
    }
    Paste that somewhere
    then:
    Code:

    Code:
    self thread Qscope();
    in doDvars/onPlayerSpawned()

    AH right, yes i didn't miss this, this DOESN'T work, if you have your controls set to toggle it does but not if its on the other option so you can hardscope with that code, so im using both, your one here for the toggle users and the timer for the others

Similar Threads

  1. Anti-Sniper Kit v1.0 [Release]
    By Kyojiro in forum WarRock - International Hacks
    Replies: 8
    Last Post: 04-29-2006, 09:33 PM
  2. Anti Hack Detection Runnable
    By terryma in forum Gunz General
    Replies: 3
    Last Post: 02-07-2006, 08:10 PM
  3. Not To Hard To make (Right?)
    By brucevduyn in forum Help & Requests
    Replies: 12
    Last Post: 01-17-2006, 03:51 PM
  4. Anti Virus software
    By kyo in forum General
    Replies: 3
    Last Post: 01-11-2006, 08:29 PM
  5. HW Man's anti-vehicle mines
    By poiu123 in forum WarRock - International Hacks
    Replies: 1
    Last Post: 01-05-2006, 08:42 AM