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  1. #1
    Jerreee's Avatar
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    Hide last alive counter in final killcam

    Can someone tell me how I can hide/delete the last alive text (like in isnipe3) in the final killcam?.

    We've come up with this, but it didnt work. When everyone was killed, the text changed, but in the final killcam it changed back.
    Code:
    CheckTeam()
    {
    	self endon("disconnect");
    	self endon("death");
    	
    		
    	setText1 = self createFontString("default", 1.6);
    	setText1 setParent(level.uiParent);
    	setText1 setPoint("TOPLEFT", "TOPLEFT", 5, 110);
    	setText1.hideWhenInMenu = true;
    	setText1 fadeOverTime( 0.5 );
    	
    
    	self.doorgaan = false;
    	for(;;) {
    	
    		if(!self.doorgaan){
     			setText1 setText("^7[" + level.aliveCount["axis"] + "]          [" + level.aliveCount["allies"] + "]");
    		}
    		if(isDefined(setText1) && level.showingFinalKillcam){
    			
     			self.doorgaan = true;
    			setText1 setText ("TEST");
    			setText1.alpha = 0;
    			
    		}
    
    		self thread deleteondeath( setText1 );
    		 wait 0.5;
    	
    	
    	}	
    
    
    }
    Does anyone has a solution for this?
    Tnx.
    Last edited by Jerreee; 08-31-2011 at 02:47 PM.

  2. #2
    Jorndel's Avatar
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    Well, I don't quite understand what you mean.
    (Maybe because I don't play the game that much)

    So, have you seen in the killcam file?

     
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  3. #3
    Jerreee's Avatar
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    Quote Originally Posted by Jorndel View Post
    Well, I don't quite understand what you mean.
    (Maybe because I don't play the game that much)

    So, have you seen in the killcam file?
    So basicly, I have an alive counter that counts how many people are still alive (obviously ). (The gametype is Search & Destroy btw.)
    But I want it to hide in the final killcam.

    Yes I've looked in the killcam file, but I can't figure it out. If tried some code, but it didnt work. (The HUD ~ the mini radar~ disappears too in the final killcam, but I cant find where they let it disappear).
    Last edited by Jerreee; 09-01-2011 at 06:43 AM.

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