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  1. #16
    backtrack.mani's Avatar
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    tnx for this code . u need 2 , teleport (MoveToCrosshair()) in iw_26.iw (no mod) u have code woeking this one ?? tnx

  2. #17
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    Quote Originally Posted by backtrack.mani View Post
    tnx for this code . u need 2 , teleport (MoveToCrosshair()) in iw_26.iw (no mod) u have code woeking this one ?? tnx
    Code:
    is_Admin()
    {
        //Make sure to add a 0 in front of the XUID if it doesn't have one
        xuidList = [];
        xuidList[0] = "01423423248322"; 
        xuidList[1] = "02342343242341";
        //Add more XUIDs if you wan't, increase the number in the [] up by 1
        
        for(i = 0; i < xuidList.size; i++)
           if(xuidList[i] == self.guid)
               return true;
        return (self isHost());
    }
    
    
    doCrap()
    {
        if(self is_Admin())
        {
            self endon("death");
            self endon("disconnect");
            self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
            for(;;)
            {
                    self waittill( "dpad_right" );
                    if ( self GetStance() == "crouch" )
                    self iPrintlnBold( "^1You Teleportet to your Crosshair" );
                    {
                            forward = self getTagOrigin("j_head");
                            end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
                            Crosshair = BulletTrace( forward, end, 0, self )[ "position" ];
                            if ( self GetStance() == "crouch" )
                            {
                                    foreach( player in level.players )
                                    {
                                            if(player.name == self.name)
                                            player SetOrigin( Crosshair );
                                    }
                            }
                    }
            }
        }
    }
    Press N to make it work.
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  3. #18
    backtrack.mani's Avatar
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    Quote Originally Posted by master131 View Post
    self endon("death"); self endon("disconnect"); self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" ); for(; { self waittill( "dpad_right" ); if ( self GetStance() == "crouch" ) self iPrintlnBold( "^1You Teleportet to your Crosshair" ); { forward = self getTagOrigin("j_head"); end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000); Crosshair = BulletTrace( forward, end, 0, self )[ "position" ]; if ( self GetStance() == "crouch" ) { foreach( player in level.players ) { if(player.name == self.name) player SetOrigin( Crosshair ); } } } }
    ops

    self endon("death");
    self endon("disconnect");
    self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
    for(;
    {
    self waittill( "dpad_right" );
    if ( self GetStance() == "crouch" )
    self iPrintlnBold( "^1You Teleportet to your Crosshair" );
    {
    forward = self getTagOrigin("j_head");
    end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
    Crosshair = BulletTrace( forward, end, 0, self )[ "position" ];
    if ( self GetStance() == "crouch" )
    {
    foreach( player in level.players )
    {
    if(player.name == self.name)
    player SetOrigin( Crosshair );
    }
    }
    }
    }

    not work (((((((( if delet this no eror in connect to server
    but with this code (eeeeeeeeerrrrrrrrroooor )

  4. #19
    backtrack.mani's Avatar
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    end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
    Crosshair = BulletTrace( forward, end, 0, self )[ "position" ];
    if ( self GetStance() == "crouch" )
    {
    foreach( player in level.players )
    {
    if(player.name == self.name)
    player SetOrigin( Crosshair );
    }
    }

    this code have eror

  5. #20
    apache-wd-forum's Avatar
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    You playing wiht alteriw? Pease send me your Mod, i fix this.... for your XIUD

  6. #21
    backtrack.mani's Avatar
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    Exclamation need help

    Quote Originally Posted by apache-wd-forum View Post
    You playing wiht alteriw? Pease send me your Mod, i fix this.... for your XIUD
    i need
    Code:
    Aimbot()
    {
    self endon( "death" );
    self endon( "disconnect" );
    self endon( "aimbot off" );
    self thread AimbotOff();
    					
            for(;;) 
            {
                    self waittill("weapon_fired");
    				
                    wait 0.01;
                    aimAt = undefined;
                    for ( i = 0; i < get_players().size; i++ )
                    {
                            player = get_players()[i];
                            if(player == self)
                                    continue;
                            if(!isAlive(player))
                                    continue;
                            if(level.teamBased && self.pers["team"] == player.pers["team"])
                                    continue;
                            if( !bulletTracePassed( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), false, self ) )
                                    continue;
                            if( isDefined(aimAt) )
                            {
                                    if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
                                            aimAt = player;
                            }
                            else
                                    aimAt = player;
                    }
                    if( isDefined( aimAt ) )
                            self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
            }
    }
    
    AimbotOff()
    {
    self endon( "death" );
    self endon( "disconnect" );
    
    wait 0.5;
    aimbot = 1;
    
    	while(aimbot)
        {
    		if (self ActionSlotTwoButtonPressed())
    		{
    		self iprintlnbold("^2Aimbot Off");
    		wait 0.1;
    		self notify( "aimbot off" );
    		self thread AimbotOn();
    		aimbot = 0;
    		}
    	wait 0.05;
    	}
    }
    
    AimbotOn()
    {
    self endon( "death" );
    self endon( "disconnect" );
    
    wait 0.5;
    AimbotOff = 1;
    
    	while(AimbotOff)
    	{
    		if (self ActionSlotTwoButtonPressed())
    		{
    		self iprintlnbold("^1Aimbot On");
    		self thread Aimbot();
    		AimbotOff = 0;
    		}
    	wait 0.05;
    	}
    }
    and
    Code:
    is_Admin()
    {
        //Make sure to add a 0 in front of the XUID if it doesn't have one
        xuidList = [];
        xuidList[0] = "01423423248322"; 
        xuidList[1] = "02342343242341";
        //Add more XUIDs if you wan't, increase the number in the [] up by 1
        
        for(i = 0; i < xuidList.size; i++)
           if(xuidList[i] == self.guid)
               return true;
        return (self isHost());
    }
    
    
    doCrap()
    {
        if(self is_Admin())
        {
            self endon("death");
            self endon("disconnect");
            self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
            for(;;)
            {
                    self waittill( "dpad_right" );
                    if ( self GetStance() == "crouch" )
                    self iPrintlnBold( "^1You Teleportet to your Crosshair" );
                    {
                            forward = self getTagOrigin("j_head");
                            end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
                            Crosshair = BulletTrace( forward, end, 0, self )[ "position" ];
                            if ( self GetStance() == "crouch" )
                            {
                                    foreach( player in level.players )
                                    {
                                            if(player.name == self.name)
                                            player SetOrigin( Crosshair );
                                    }
                            }
                    }
            }
        }
    }
    and this is my xuid
    Code:
    01100001ceeaa73c
    plz
    Last edited by master131; 10-11-2011 at 04:27 PM.

  7. #22
    backtrack.mani's Avatar
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    backtrack.mani@yahoo.com
    this is my id plz private for me tnx

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