ESP GAME MODE
Code:
bool Mummy_Mode = false;
//False = Team
//True = Mummy / Terminator
DWORD pGRI = *(DWORD*)(pLocalController + 0x77C);
wchar_t* cGameName = *(wchar_t**)(pGRI + 0x3A8);
//CorpseGame = Mummy
//InvasionGame == Terminator Mode
//Rest, you don't need since TeamInfo class is valid.
if( wcscmp( cGameName, L"CorpseGame" ) == 0 || wcscmp( cGameName, L"InvasionGame" ) == 0 )
{
Mummy_Mode = true;
}
else
{
Mummy_Mode = false;
}
---------- Post added at 06:00 AM ---------- Previous post was at 05:58 AM ----------
Switch team..
Code:
struct SwitchTeam_Params
{
//Nothing
};
void DoSwitchTeam( DWORD Object )
{
SwitchTeam_Params Params;
SwitchTeam = FindFunction(
SwitchTeam,
Object,
L"SwitchTeam"
);
ProcessEvent( Object, SwitchTeam, (DWORD)&Params );
};