Thread: Theory

Page 1 of 2 12 LastLast
Results 1 to 15 of 26
  1. #1
    noob555's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    o.O
    Posts
    8,235
    Reputation
    511
    Thanks
    1,229

    Post Theory

    They're is technically nothing server sided and nothing is patchable.
    Combat arms uses the lithtech game engine(which is moddable).
    Every lithtech game uses a file called attributes.rez. Attributes.rez determine the stats for stats,vest,etc etc. So technically nothing is patchable. The game engine uses attributes.rez to determine everything. If someone can use the game engine to translate the file then we can edit everything in the game. But one problem would be that the game checks if the files are edited so a extra bypass would be needed.

  2. #2
    kotentopf's Avatar
    Join Date
    Nov 2009
    Gender
    male
    Posts
    602
    Reputation
    26
    Thanks
    251
    nice theory, HF with try it out /
    btw. better section is Discussion and Help
    The Internet SHOULD Be Illegal

    When you say
    "Java is a great programming language because it works on all platforms"
    it is just like
    "anal sex is great because it works on all genders"

    Are YOU a Troll?

  3. The Following User Says Thank You to kotentopf For This Useful Post:

    dishank95 (10-31-2010)

  4. #3
    Dieorwin's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    In My House
    Posts
    168
    Reputation
    21
    Thanks
    22
    Oh, I bet that if you had the original files there, but switch them around to a part where it isn't sent to engine, then you would have your theory.

  5. #4
    noob555's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    o.O
    Posts
    8,235
    Reputation
    511
    Thanks
    1,229
    Quote Originally Posted by Dieorwin View Post
    Oh, I bet that if you had the original files there, but switch them around to a part where it isn't sent to engine, then you would have your theory.
    You don't make any grammatical sense

  6. #5
    Dieorwin's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    In My House
    Posts
    168
    Reputation
    21
    Thanks
    22
    Thats why I don't do that crap, I only stick with the basics lol

    I am not skilled yet.

  7. #6
    StupidLittleNoob's Avatar
    Join Date
    Aug 2010
    Gender
    female
    Posts
    60
    Reputation
    10
    Thanks
    4
    gtboy is superior to you.

  8. The Following User Says Thank You to StupidLittleNoob For This Useful Post:

    supercarz1991 (11-02-2010)

  9. #7
    DreadKyller's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Posts
    122
    Reputation
    12
    Thanks
    21
    Combat arms does not scan for changes in the .rez file, it scans cShell, which is why HACKS are not working well, MODS(what you're talking about) yes are unpatchable but the game does not scan them.

  10. #8
    noob555's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    o.O
    Posts
    8,235
    Reputation
    511
    Thanks
    1,229
    Quote Originally Posted by StupidLittleNoob View Post
    gtboy is superior to you.
    hes in my team
    facepalm
    no hes not
    Quote Originally Posted by DreadKyller View Post
    Combat arms does not scan for changes in the .rez file, it scans cShell, which is why HACKS are not working well, MODS(what you're talking about) yes are unpatchable but the game does not scan them.
    yes it does
    I've edited attributes before

  11. #9
    Xlilzoosk8rX's Avatar
    Join Date
    Dec 2008
    Gender
    male
    Location
    the-ville, PA
    Posts
    358
    Reputation
    24
    Thanks
    53
    how about a dummy file of Attributes.rez?
    we could make it load the default Atributes file while loading the
    modded one in the background. then all u need to do is find how often
    Engine sccans the attributes file. when u find out how often it scans
    get engine to scan the default (dummy) atributes file. as soon as the scan is done
    reload the modded one, but the way Engine scans this can be done in miliseconds.
    example:
    the last patch started scanning before and after every game right?
    so then
    Check IsInGame() is the solution.

    i suppose the same concept can be applied to this but, you would either need
    to mod Engine.exe itsself or have an injectable dll that tells engine to do so.?

  12. The Following User Says Thank You to Xlilzoosk8rX For This Useful Post:

    noob555 (10-31-2010)

  13. #10
    -xGhost-'s Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    C:\Sytem32
    Posts
    347
    Reputation
    9
    Thanks
    57
    My Mood
    Relaxed
    Good theory but in my Opinion the biggest problem is finding a ByPass...

  14. The Following User Says Thank You to -xGhost- For This Useful Post:

    Xlilzoosk8rX (11-02-2010)

  15. #11
    Jabuuty671's Avatar
    Join Date
    Sep 2009
    Gender
    male
    Posts
    21,221
    Reputation
    1468
    Thanks
    4,093
    you're a genius Henry
    Soon the modding release section will be mixed with the hacks release.


  16. #12
    whit's Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    7,170
    Reputation
    490
    Thanks
    2,252
    You think of it its been thought of before..
    Nice idea i guess


    Quote Originally Posted by Jabuuty671 View Post
    you're a genius Henry
    Soon the modding release section will be mixed with the hacks release.
    .....

  17. #13
    Jabuuty671's Avatar
    Join Date
    Sep 2009
    Gender
    male
    Posts
    21,221
    Reputation
    1468
    Thanks
    4,093
    Quote Originally Posted by whit View Post
    You think of it its been thought of before..
    Nice idea i guess




    .....
    .trololololol!
    The Modding Section shit is true.


  18. #14
    whit's Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    7,170
    Reputation
    490
    Thanks
    2,252
    Quote Originally Posted by Jabuuty671 View Post


    .trololololol!
    The Modding Section shit is true.
    Luls i meant anything to do with a hack..
    I bet gordon thought of this months ago..

  19. #15
    AVGN's Avatar
    Join Date
    Sep 2009
    Gender
    male
    Location
    Making America Great Again.
    Posts
    15,451
    Reputation
    1549
    Thanks
    6,234


    /moved



    ^Thanks to RJ^




Page 1 of 2 12 LastLast

Similar Threads

  1. String Theory
    By arunforce in forum General
    Replies: 8
    Last Post: 01-14-2007, 10:49 AM
  2. [Theory] Only to the Smarts.....weapons
    By hakufu in forum WarRock - International Hacks
    Replies: 14
    Last Post: 09-21-2006, 02:49 PM
  3. [THEORY]Getting SAM Missle launcher to do damage
    By System79 in forum WarRock - International Hacks
    Replies: 21
    Last Post: 07-31-2006, 07:10 PM
  4. [THEORY]Gaining moderator priviliges!
    By System79 in forum WarRock - International Hacks
    Replies: 20
    Last Post: 07-31-2006, 07:07 PM
  5. [THEORY]A way to gain godmode
    By System79 in forum WarRock - International Hacks
    Replies: 18
    Last Post: 07-31-2006, 01:40 PM