Results 1 to 11 of 11
  1. #1
    ultahackers's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    139
    Reputation
    9
    Thanks
    73
    My Mood
    Amused

    *Need help on 1 error on the menu :(

    Ok, so i am using ta new base MADE BY COOL DUde/yea ....

    so my error is so simple tat i feel so stupid..

    This is my error
    \projects\ultahackers menu\cabase\files.h(15): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
    So at first i did....

    Code:
    #include "Base.h"
    #include "Menu.h"
    #pragma comment( lib, "d3dx" )
    cBase Base;
     
    DWORD dwHSDevicePointer;
     
    #define HOOKD3DAPI(a, b) \
        if(*(DWORD*)GetAddressPtr(b) != (DWORD)&hk##a) { \
            p##a = (a##_t) *(DWORD*)GetAddressPtr(b); \
            *(DWORD*)GetAddressPtr(b) = (DWORD)&hk##a; \
            *(DWORD*)GetD3DHSApi(b) = (DWORD)&hk##a; \
        }
    void __cdecl cBase::PushToConsole( const char* szCommand )
    {
            DWORD *LTClient = ( DWORD* )( 0x37775D68 );
            void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
     
            __asm
            {
                    push szCommand;
                    call CONoff;
                    add esp, 4;
            }
    }      
     
    //Every Frame
    void cBase::RenderFrame(LPDIRECT3DDEVICE9 pDevice)
    {
            if( !Base.bSet.bInit )
            {
                    D3DXCreateFont(pDevice, 15, 0, FW_BOLD, 1, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial", &Directx.pFont);
                    Base.bSet.bInit = true;
            }
     
            if( Directx.pFont == NULL )
                    Directx.pFont->OnLostDevice();
            else
            {
                    Directx.DrawString(10, 185, D3DCOLOR_ARGB(255, 190, 0, 0), Directx.pFont, "MPGH Combat Arms Clan");
                    Menu.RenderMenu();
            }
    }
     
     
    //4x Per Second
    void cBase::Update(void)
    {
            while(1)
            {
                    if( Menu.mOpt[1].nopt > 0 )//3D Box's
                    {
                            this->PushToConsole( "ModelDebug_DrawBoxes 1" );
                            this->PushToConsole("SkelModelStencil 1");
            }else{
                            this->PushToConsole("ModelDebug_DrawBoxes 0");
                            this->PushToConsole("SkelModelStencil 0");
                    }
                    Sleep(300);
     
                    if( Menu.mOpt[2].nopt > 0 )//Full Bright
                            this->PushToConsole("FullBright 1");
                    else
                            this->PushToConsole("FullBright 0");
                   
                    Sleep(300);
     
                    if( Menu.mOpt[3].nopt > 0 )//No Fog
                            this->PushToConsole( "FogEnable 0" );
                    else
                            this->PushToConsole( "FogEnable 1" );
     
                    Sleep(300);
     
                    if( Menu.mOpt[4].nopt > 0 )//Less Spread
                    {
                            this->PushToConsole("PerturbRotationEffect  0.000000");
                            this->PushToConsole("PerturbIncreaseSpeed 0.000000");
                            this->PushToConsole("PerturbWalkPercent 0.000000");
                            this->PushToConsole("PerturbFiringIncreaseSpeed 0.000000");
                    }else{
                            this->PushToConsole("PerturbRotationEffect 3.000000");
                            this->PushToConsole("PerturbIncreaseSpeed 3.000000");
                            this->PushToConsole("PerturbDecreaseSpeed 9.000000");
                            this->PushToConsole("PerturbWalkPercent 0.500000");
                    }
     
                    Sleep(300);
     
                    if( Menu.mOpt[5].nopt > 0 )//No Sway
                            this->PushToConsole("WeaponSway 0");
                    else
                            this->PushToConsole("WeaponSway 1");
     
                    Sleep(300);
     
                    if( Menu.mOpt[6].nopt  > 0 )//Tracers
                            this->PushToConsole("ShowFirePath 1");
                    else
                            this->PushToConsole("ShowFirePath 0");
     
                    Sleep(300);
     
                    if( Menu.mOpt[7].nopt > 0 )//Fps
                            this->PushToConsole( "ShowFps 1");
                    else
                            this->PushToConsole( "ShowFps 0");
     
                    Sleep(300);
            }
    }
     
    DWORD cBase::GetPointer(int index)
    {
            DWORD* devicePtr = ***(DWORD****)0x9096F8;
     
            if( devicePtr == NULL )
                    return 0;
     
            return devicePtr[index];
    }
     
    bool cBase::IsGameReadyForHook(void)
    {
        if( GetModuleHandle( "d3d9.dll"     ) != NULL
         && GetModuleHandle( "ClientFX.fxd" ) != NULL
         && GetModuleHandle( "CShell.dll"   ) != NULL )
            return true;
     
        return false;
    }
     
    bool bCompare(const BYTE* pData, const BYTE* bMask, const char* szMask)
    {
            for(;*szMask;++szMask,++pData,++bMask)
                    if(*szMask=='x' && *pData!=*bMask)   return 0;
            return (*szMask) == NULL;
    }
     
    DWORD FindPattern(DWORD dwAddress,DWORD dwLen,BYTE *bMask,char * szMask)
    {
            for(DWORD i=0; i<dwLen; i++)
                    if (bCompare((BYTE*)(dwAddress+i),bMask,szMask))  return (DWORD)(dwAddress+i);
            return 0;
    }
     
    DWORD dwHSDevicePointer = FindPattern((DWORD)GetModuleHandleA("EHSvc.dll"), 0x90000, (PBYTE)"\x8B\x84\x11\x00\x00\x00\x00\x8B\x8D\xCC\xFD\xFF\xFF\x8B\x95", "xxx????xxxxxxxx");
     
            if(dwHSDevicePointer)
            {
            dwHSDevicePointer = *(DWORD*)(dwHSDevicePointer+3);
            dwHSDevicePointer += 0x10;
            }
     
    DWORD dwTempDevicePointer = FindPattern((DWORD)GetModuleHandle(0), (DWORD)0xFFFFFFFF, (PBYTE)"\xA1\x00\x00\x00\x00\x89\x45\xF8\x8D", "x????xxxx");
           
            if(dwTempDevicePointer != NULL)
            {
            dwDevicePointer = *(DWORD*)(dwTempDevicePointer+1);
        }
     
    DWORD GetAddressPtr(int index)
    {
        DWORD dwBase = *(DWORD*)dwDevicePointer;
        if(dwBase == 0) return 0;
     
        dwBase = *(DWORD*)dwBase;
        if(dwBase == 0) return 0;
     
        dwBase = *(DWORD*)dwBase;
        if(dwBase == 0) return 0;
     
        return dwBase+4*index;
    }
     
    DWORD GetD3DHSApi(int index)
    {
        DWORD dwVA = dwHSDevicePointer;
     
        if(IsBadReadPtr((void*)dwVA, 4)) return 0;
       
        dwVA = *(DWORD*)dwVA;
       
        if(!dwVA || IsBadReadPtr((void*)dwVA, 0x200)) return 0;
       
        return dwVA + (4*index);
    }
     
     
     
     
    DWORD WINAPI HookD3DApis(LPVOID)
    {
        bool bValid = false;
        while(true) {
            bValid = GetAddressPtr(0) > 0;
     
            if(bValid) {
                HOOKD3DAPI(Reset, 16)
                HOOKD3DAPI(EndScene, 42)
                HOOKD3DAPI(DrawIndexedPrimitive, 82)
                HOOKD3DAPI(SetStreamSource, 100)
            }
           
            Sleep(300);
        }
     
        return 1;
    }
     
     
     
    DWORD WINAPI dwMainThread(LPVOID)
    {
            while ( !Base.IsGameReadyForHook() )
                    Sleep(iWaitTime);
     
            Directx.Hook();
     
            return 0;
    }
           
    DWORD WINAPI dwHackThread(LPVOID)
    {
            while( !Base.IsGameReadyForHook() )
                    Sleep(iWaitTime);
     
            Base.Update();
     
            return 0;
    }
     
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
            DisableThreadLibraryCalls(hDll);
     
            if ( dwReason == DLL_PROCESS_ATTACH )
            {
                    #ifdef LOG
                            DeleteFile(LogPath);
                    #endif
     
                    CreateThread(NULL, NULL, dwMainThread, NULL, NULL, NULL);
                    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
            }
            return TRUE;
    Did not work,

    So is there another way this may work...

    -------------------------------------------

  2. #2
    UltimateX1's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Posts
    114
    Reputation
    10
    Thanks
    10
    My Mood
    Yeehaw
    project-> properties -> config. properties ->vc++ directories -> include directories -> down arror -> edit -> ctrl insert -> ... -> your d3d directory -> includes

    please thank me

  3. The Following User Says Thank You to UltimateX1 For This Useful Post:

    machinima-IGN (11-05-2010)

  4. #3
    machinima-IGN's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Posts
    28
    Reputation
    10
    Thanks
    1
    My Mood
    Angelic

    Exclamation

    Quote Originally Posted by UltimateX1 View Post
    project-> properties -> config. properties ->vc++ directories -> include directories -> down arror -> edit -> ctrl insert -> ... -> your d3d directory -> includes

    please thank me
    Rolfy do.. i had same thing..

  5. #4
    ultahackers's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    139
    Reputation
    9
    Thanks
    73
    My Mood
    Amused
    It still has an error

  6. #5
    ac1d_buRn's Avatar
    Join Date
    Aug 2009
    Gender
    female
    Location
    CA Source Section
    Posts
    3,406
    Reputation
    157
    Thanks
    3,991
    My Mood
    Flirty
    That hook doesnt work anymore.

  7. #6
    .L33T's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Posts
    80
    Reputation
    9
    Thanks
    49
    My Mood
    Cool

  8. #7
    whit's Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    7,170
    Reputation
    490
    Thanks
    2,252
    Hooking method long been patched bro...

  9. #8
    Dewerong's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    Inside a Packet
    Posts
    59
    Reputation
    10
    Thanks
    2
    This makes me laugh. I am so glad Combat Arms finally added a anti-cheat, however I can make a anti-cheat better than theirs. We should just let them figure out how to get offsets and bypass the anti-cheat.

  10. #9
    whit's Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    7,170
    Reputation
    490
    Thanks
    2,252
    Quote Originally Posted by Dewerong View Post
    This makes me laugh. I am so glad Combat Arms finally added a anti-cheat, however I can make a anti-cheat better than theirs. We should just let them figure out how to get offsets and bypass the anti-cheat.
    Dude you Trollin hard..

  11. #10
    Nubzgetkillz's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    hacktown
    Posts
    838
    Reputation
    13
    Thanks
    411
    My Mood
    Amazed
    Quote Originally Posted by whit View Post


    Dude you Trollin hard..
    this is ffunny love u whit

    Member since September 25, 2010

    Current Objectives:
    • Graduate college with a degree in Computer Science
    • Find a decent job in the Computer Science Field
    • Learn more programming languages

    Looking for Elo Boosting Job - League of Legends
    Looking for Bronze -> Gold Jobs


    Skype: whatthedream

  12. #11
    whit's Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    7,170
    Reputation
    490
    Thanks
    2,252
    Quote Originally Posted by Nubzgetkillz View Post
    this is ffunny love u whit
    Dam Right Son

Similar Threads

  1. [Help Request] need help whit heal tool from admin menu
    By Black666Devil666 in forum Call of Duty Modern Warfare 2 GSC Modding Help/Discussion
    Replies: 4
    Last Post: 06-11-2011, 08:35 AM
  2. Need Help With Themida Error?
    By DreamStreet in forum Combat Arms Hacks & Cheats
    Replies: 26
    Last Post: 07-15-2009, 11:53 AM
  3. Replies: 9
    Last Post: 04-11-2009, 09:27 AM
  4. Need help with this error...
    By Screenlooker in forum Combat Arms Hacks & Cheats
    Replies: 6
    Last Post: 12-27-2008, 03:21 PM
  5. I NEED HELP I GET ERROR 0x30000030
    By myairdotcom in forum Combat Arms Hacks & Cheats
    Replies: 1
    Last Post: 08-15-2008, 02:51 PM