Thread: object****o

Results 1 to 6 of 6
  1. #1
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    North of Hell, South of Heaven
    Posts
    6,067
    Reputation
    323
    Thanks
    3,323
    My Mood
    Doh

    object****o

    just wondering if anyone has ever looked through it in a hex editor (or if i'm just weird and due to me making maps, its something i need to know like the back of my hand)

    anyway, i was browsin through it and found this

    Code:
    CCBAPlayerAttachments::CreateWeaponAttachment if(!pModel)...CHHWeaponModel..WeaponItem Gravity 0;AmmoAmount %d;WeaponType %s;AmmoType %s;MPRespawn 0........WeaponItem Gravity 0;AmmoAmount %d;WeaponType %s;AmmoType %s;MPRespawn 0........WeaponItem Gravity 0;AmmoAmount %d;AmmoInClip %d;WeaponType %s;AmmoType %s;MPRespawn 0;MuzzleMode %d;ScopeMod %d;MagazineMod %d;DStyle %d;MoveToFloor 0;VelocityFlag 1..WeaponItem Gravity 0;AmmoAmount %d;WeaponType %s;AmmoType %s;MPRespawn 0....Urinal..SplitUp.Snore...SeeBody.SearchFail..Retreat.Reappear....Prone...Poisoning...PointOfInterest.Pain....OrderCrouch.OrderBackup.OhNo....Lunge...LightsOff...LightsOn....JunctionDilemma.InvestigateFail.Grenade.FollowFootprint.FindBackup..FallStairs..Fall....Drowsy..DisturbanceHeardAlarming....DisturbanceSeenAlarming.DisturbanceHeardMajor...DisturbanceSeenMajor....DisturbanceHeardMinor...DisturbanceSeenMinor....DisturbanceSeenUnsure...Distress....DisposeBody.DiscoveryGood...DiscoveryBad....Disarmed....Disappear...DeathQuiet..DamageStun..DamageSlippery..DamageSleeping..DamageLaughing..DamageGlue..DamageBearTrap..Choking.Chase...Charge..CatchBreath.Burning.BackupFail..BackupCryWolf...Attack..AssistTrappedAlly...Apprehend...AlertAllyMajor..AlertAllyMinor..Accident....None....HoverResetSpeedTime.HoverAccelerationRate...HoverMinSpeed...HoverMaxSpeed...SprintDist..OneAnimCover....MinPathWeight...MaxCatchDuration....MaxDeflectDuration..SleepTimeMax....SleepTimeMin....RetreatSpeed....RetreatJumpDist.RetreatTriggerDist..Resurrecting....ReappearDist....ProneTime...ProneSlideDist..ProneDistMin....PrimaryWeaponOnLeft.NoDynamicPathfinding....MusicMoodMax....MusicMoodMin....MeleeKnockBackDist..GoalProximityDist...LungeStopDistance...LungeSpeed..LungeDistMax....LungeDistMin....LongJumpHeightMax...LongJumpHeightMin...LethalSpecialDamage.IgnoreJunctions.DynMoveFlankWidthDist...DynMoveFlankPassDist....DynMoveBackupDist...DynMoveTimeMax..DynMoveTimeMin..DoNotToggleLights...DoNotExposeHiding...DoNotDamageSelf.DoNotCloseDoors.DivergePaths....DisposeLantern..DisappearFadeTime...DisappearDistMax....DisappearDistMin....DeflectChance...ChaseEndurance..CannotPathThruDoors.BreaksDoors.AccidentChance..HearInappropriateBehavior...SeeInappropriateBehavior....SeeUndetermined.SeeAllySpecialDamage....SeeAllyDistress.SeeCatchableProjectile..SeeDangerousProjectile..HearAllyDisturbance.HearAllyWeaponFire..HearAllyPain....HearAllyDeath...HearEnemyDisturbance....HearEnemyAlarm..HearEnemyFootstep...HearEnemyWeaponImpact...HearEnemyWeaponFire.SeeAllyDisturbance..SeeAllyDeath....SeeEnemyFootprint...SeeEnemyLightDisturbance....SeeEnemyDisturbance.SeeEnemyDanger..SeeEnemyWeaponImpact....SeeEnemyLean....SeeEnemy..............
    and i found something having to do with kicking you from game

    Code:
    Kick Player. He/She might be a dummy player(%s)....{.Z.0G.Z.`Z.pZ.Z..Z.}F..~F..~F. ~F.0~F.@~F.P~F.`~F.ЩZ.p~F.Z.~F..Z.`Z.Z.Z.аZ.*Z.Z.Z.Z..Z..Z..~F.*~F.~F.~F.0G.@G.PG.~F.~F.~F...F.`G...F. .F.0.F.@.F.P.F.`.F.p.F..F...F.Z.PZ..F..Z..4O.04O.pG.G..F...........*?CCBAPlayerObj...CCBAGameServerShell::SendPlayerInfoMsgToClients if(!hClient)....nextmap.say.team....kick....rank....list........ .......
    theres a lot more having to do with getting kicked and elite mods and such

    commando: You're probably the best non-coder coder I know LOL


  2. #2
    NOOB's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    3,863
    Reputation
    425
    Thanks
    8,598
    AND I FOUND BONE AIMBOT!!111!!


  3. #3
    mmbob's Avatar
    Join Date
    Dec 2009
    Gender
    male
    Location
    ja
    Posts
    655
    Reputation
    70
    Thanks
    1,156
    My Mood
    Bitchy
    I've looked through it before. But if you look, you'll notice it's a server DLL. Everything is server-based.

  4. #4
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    North of Hell, South of Heaven
    Posts
    6,067
    Reputation
    323
    Thanks
    3,323
    My Mood
    Doh
    as i figured, but object. lt o is also what serves as the housing for all the objects in the game

    Quote Originally Posted by Lithtech Documentation
    Designates a file (commonly called the OBJECT****O file) containing game objects (similar to simulation objects but created for a specific game).

    commando: You're probably the best non-coder coder I know LOL


  5. #5
    mmbob's Avatar
    Join Date
    Dec 2009
    Gender
    male
    Location
    ja
    Posts
    655
    Reputation
    70
    Thanks
    1,156
    My Mood
    Bitchy
    Quote Originally Posted by supercarz1991 View Post
    as i figured, but object. lt o is also what serves as the housing for all the objects in the game
    Yeah but it's server.... Server =/= client.

  6. #6
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    North of Hell, South of Heaven
    Posts
    6,067
    Reputation
    323
    Thanks
    3,323
    My Mood
    Doh
    Quote Originally Posted by mmbob View Post
    Yeah but it's server.... Server =/= client.
    yup, so nothin we can do with it from here XD

    commando: You're probably the best non-coder coder I know LOL