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  1. #16
    whit's Avatar
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    CodeDemon must be on Steriods Now..
    Or got That Head Admin Madness

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    NOOBJr (03-23-2011)

  3. #17
    _Fk127_'s Avatar
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    YAY 4 INTELLECTUAL ROID-RAGE



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  4. #18
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    Quote Originally Posted by CodeDemon View Post
    It doesn't matter if I use ASM or C, if I allocate 28979827482394678267892634782304282039842348709872 34 bytes of memory, I will still end up with bad things happening. In this case, both operations(to which you are referring to) are manipulating memory, just one is doing it correctly(not resulting in a crash) and the other is apparently not. If he were to patch the bytes in assembly, he would still crash.



    The ingame function is like the first 5 lines of his code, and the memcpy function is located in the windows SDK.
    OK.. Okkk..... Off a he ya ca he like he sticky..

    FUCK HE TALKED THE BLACK OUT OF ME...

    T_T my skin is all white T_T
    Now how the girls are going to like they Dark Chocolate..
    or the Snicker with the Strawberry Top and the 2 nut bottoms.
    I just like programming, that is all.

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  5. #19
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    Quote Originally Posted by CodeDemon View Post
    It doesn't matter if I use ASM or C, if I allocate 28979827482394678267892634782304282039842348709872 34 bytes of memory, I will still end up with bad things happening. In this case, both operations(to which you are referring to) are manipulating memory, just one is doing it correctly(not resulting in a crash) and the other is apparently not. If he were to patch the bytes in assembly, he would still crash.



    The ingame function is like the first 5 lines of his code, and the memcpy function is located in the windows SDK.
    i miss reading your posts..
    Want to see my programs?
    \/ CLICK IT BITCHES \/

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    NOOBJr (03-23-2011)

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