Thread: Anti REZ Call

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  1. #1
    Ch40zz-C0d3r's Avatar
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    Anti REZ Call

    Hey guys
    Today i wanna make a REZ check blocker. I searched in cshell, engine, ehsvc and clienfx for the String "Unable to run game due..."
    I searched for many parts of the above string but olly didnt find anything.
    U can say me in which file it is located?

    THX

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  2. #2
    Awcomenoutjr's Avatar
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    good luck with that dude /

    and wrong section..

    /request move

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  3. #3
    Crash's Avatar
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    You really thought Nexon was that careless...
    You'll never find it if you're gunna search for strings >.>

  4. #4
    mmbob's Avatar
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    UI Strings are loaded from attributes, then accessed by an integer. So you'd have to find the index of the string to find what calls it.

  5. The Following User Says Thank You to mmbob For This Useful Post:

    [MPGH]AVGN (04-15-2011)

  6. #5
    wolffang0000's Avatar
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    brave...brave souls...

    good luck man

  7. #6
    supercarz1991's Avatar
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    Its not Modding if u have to inject a hack to make he mod work...that's why I discovered the Modding work around that I call the MIM...Manual Injection Method