Thread: Correct ingame?

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  1. #16
    Departure's Avatar
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    Quote Originally Posted by AVGN View Post



    such a good contributor

    Too bad it doesn't work

  2. #17
    ac1d_buRn's Avatar
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    Quote Originally Posted by Alessandro10 View Post
    i'm contributor
    how yo get the tag? D:
    I shall be contributing very soon (:

  3. #18
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    O.o lol i dont have CA and c++ T.T

  4. #19
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    Quote Originally Posted by Departure View Post
    Too bad it doesn't work
    Lol Fail Contributor's

    I forgive you NOOB...

    But Allesandro Tsk Tsk

  5. #20
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    Quote Originally Posted by whit View Post
    Lol Fail Contributor's

    I forgive you NOOB...

    But Allesandro Tsk Tsk
    o.O i'm Excelent Contributor

  6. #21
    ac1d_buRn's Avatar
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    has anyone bothered to test mine? (:

  7. #22
    whit's Avatar
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    Quote Originally Posted by ac1d_buRn View Post
    has anyone bothered to test mine? (:
    I havent update CA ina Month...
    So no

  8. #23
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    Hmm I have tryed all PTC addresses on this forum because I can't get headers fixed in the dumped engine.exe. So im thinking it must be method of pushing to console, anyone care to share there methods in simple easy to read terms(im not a C++'er)

  9. #24
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    0x0485E40

  10. #25
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    Quote Originally Posted by Departure View Post
    Hmm I have tryed all PTC addresses on this forum because I can't get headers fixed in the dumped engine.exe. So im thinking it must be method of pushing to console, anyone care to share there methods in simple easy to read terms(im not a C++'er)
    Code:
    typedef void (__cdecl *lpSetConsoleVariable)(unsigned long console,char* szVal);
    lpSetConsoleVariable SetConsoleVariable;
    
    
    SetConsoleVariable = (lpSetConsoleVariable)(0x0484BF0); //updated
    SetConsoleVariable(0x8003F0,"SkelModelStencil -1");
    SNal2F

  11. The Following User Says Thank You to NOOB For This Useful Post:

    Departure (04-17-2011)

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