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  1. #1
    freedompeace's Avatar
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    I codez the hax again

    May thou please enlighten I on the changes to programming code that has been bestowed upon us by Nexon?

    Thank you.

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    ++PashaAmd++ (05-21-2011)

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    you getting back into hacking again ?

  4. #3
    ++PashaAmd++'s Avatar
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    oh fuck yes...

  5. #4
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    I've added a possible feature addition to my new hack. Please vote and discuss it here (http://www.mpgh.net/forum/197-combat-arms-discussions/295526-how-code-your-own-hacks-2-seconds.html)

    Quote Originally Posted by dragonslop View Post
    you getting back into hacking again ?
    I am thinking about doing so.

  6. #5
    Stewie_Griffin's Avatar
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    nice bro it would be good to see you in hacking agaiin

  7. #6
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    Quote Originally Posted by freedompeace View Post
    May thou please enlighten I on the changes to programming code that has been bestowed upon us by Nexon?

    Thank you.
    nexon stepped up their game a bit, but not much, as ussual

    incase u dont know, no reload is patched up (u shoot duds untill real reload time is finished).

    they've started doing some stuff with strings in menus, so be careful and encrypt.

    other than that nexon didnt change much

  8. #7
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    I might start making CA cheats again, too. It's been awhile and I feel like coming back.

  9. #8
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    checks PTC in loby, check memhax in lobby, new detour routine, DIP is detected norm. vTable style, many strings are detected.. UPX is detected i think...

    injectors MUST be packed + renamed if not PerX..



    /\ basically it

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  10. #9
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    Quote Originally Posted by CAFlames View Post
    checks PTC in loby, check memhax in lobby, new detour routine, DIP is detected norm. vTable style, many strings are detected.. UPX is detected i think...

    injectors MUST be packed + renamed if not PerX..



    /\ basically it
    perX FTW

  11. #10
    Crash's Avatar
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    Quote Originally Posted by Longevity View Post
    I might start making CA cheats again, too. It's been awhile and I feel like coming back.
    @Longevity :
    YUNO turn on VM/PM

  12. #11
    Synns's Avatar
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    Quote Originally Posted by Crash View Post
    @Longevity :
    YUNO turn on VM/PM
    Tell me over MSN.

    @Crash

  13. #12
    Departure's Avatar
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    Quote Originally Posted by CAFlames View Post
    checks PTC in loby, check memhax in lobby, new detour routine, DIP is detected norm. vTable style, many strings are detected.. UPX is detected i think...

    injectors MUST be packed + renamed if not PerX..



    /\ basically it
    Hmmm I don't think all this information is correct...

    I don't think strings are detected just yet, UPX is not detected, you don't need to pack your injector(just make sure its closed after injection into engine). DIP entry point is detected hence why people are using mid function hooks, PTC I don't think is detected in lobby but not 100% sure on that, as I don't call any PTC during lobby time..

  14. #13
    topblast's Avatar
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    You should do it, and give me source so you dont lose or anything
    I just like programming, that is all.

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  15. #14
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    Quote Originally Posted by wolffang0000 View Post
    nexon stepped up their game a bit, but not much, as ussual

    incase u dont know, no reload is patched up (u shoot duds untill real reload time is finished).

    they've started doing some stuff with strings in menus, so be careful and encrypt.

    other than that nexon didnt change much
    reload time has been server sided for the past 6 months /fp
    even longer I think