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  1. #1
    Boomdocks's Avatar
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    E.P.S - Classes - Action - ?

    My/Classes am using..
    ---
    Code:
    class PointerTo;
    class PlayerInfo;
    class _Object;
    
    class PointerTo
    {
    public:
    	char pad[4];
    	PlayerInfo * first;
    	__int32 index;
    
    };
    
    
    
    class PlayerInfo
    {
    public:
       
    
        __int32 Index; //0x0004 
    
        __int32 pKills; //0x002C 
    	__int32 IsDead; //0x0030 
    	__int32 pFTMission; //0x0064 FireTeam Misson
    	__int32 Team; //0x0070 
    	__int32 Rank; //0x01AC 
    	__int32 pFTScore; //0x0200 FiteTeam Score 
    	__int32 pFTLongestLife; //0x0208 FireTeam LongestLife  : Value / 60 = time
    	__int32 pFTKill; //0x020C FireTeam Kill score
    
        char Name[12]; //0010
        char unknown5[12];
        _Object* obj; //0028
        char unknown7[68];
      
    	//__int8 Health; //0x008C
        char _0x0000[4];
    
        char _0x0008[8];
    
        char _0x001C[12];
    
       char _0x0034[48];
    
        char unknown9[36];
        char _0x0068[8];
        char _0x0074[4];
    	char _0x0079[307];
    	char _0x01B0[80];
    	char _0x0204[4];
    	char _0x0210[80];
    
    };
    
    class _Object
    {
    public:
    	char Pad[4];
    	D3DXVECTOR3 origin;
    };
    VS
    Code:
    class PointerTo;
    class PlayerInfo;
    class _Object;
    
    class PointerTo
    {
    public:
    	char pad[4];
    	PlayerInfo * first;
    	__int32 index;
    
    };
    
    class PlayerInfo
    {
    public:
        __int32 Unknown0; //0000
        __int32 index; //0004
        __int32 Unknown2; //0008
        __int32 Unknown3; //000C
        char Name[12]; //0010
        char unknown5[12];
        _Object* obj; //0028
        char unknown7[68];
        __int32 Team; //0x0070  
        __int32 idk; // xD
        __int8 IsDead; //0078
    	//__int8 Health; //0x008C
        char unknowna[3];
        char unknown6[424];
        char unknownb[20];
        char unknown8[4];
        char unknown9[36];
        PlayerInfo* pPrev;
        PlayerInfo* pNext;
    };  
    
    class _Object
    {
    public:
    	char Pad[4];
    	D3DXVECTOR3 origin;
    };
    Tell which is patched above.. or if am doing some kinda shit wrong ect..
    --
    Dec///
    Code:
    GetPlayerByIndex = (lpGetPlayerByIndex)(0x37151330);
    	unsigned long ulThis = *(unsigned long*)(0x37151EF0);
    	GetLocalPlayer = (lpGetLocalPlayer)(0x3715E770);
    
    	char *szFormat = new char[ 256 ];	
    	for ( int i = 0; i < 16; i++ ){
    		PlayerInfo* pPlayer = GetPlayerByIndex( ulThis,i,0);
    		PlayerInfo* pLocal = GetLocalPlayer(ulThis);		
    		if(pPlayer != 0 && pPlayer->obj != 0 && pPlayer->IsDead ==0){
    			sprintf(szFormat,"%s",pPlayer->Name);
    			D3DXVECTOR3 xDistance = pPlayer->obj->origin - pLocal->obj->origin;
    			D3DXVECTOR3 MyDistance = pLocal->obj->origin - pPlayer->obj->origin;
    			float xaDistance = D3DXVec3Length(&xDistance );
    			float MyaDistance = D3DXVec3Length(&MyDistance );
    			D3DXVECTOR3 Position;
    			if(WorldToScreen(Device, pPlayer, &Position)){
    				if (pPlayer->Team != pLocal->Team){
    
    					
    					if(name) {
    						//DrawTxt( Position.x,Position.y,szFormat,Yellow,Device);
    						DrawTxt(20+ 10,	86 + 2,White,"Pro E.S.P",Device);
    					}
    Red = Getplayer by index
    pink = ClientInfoMgr
    blue = GetLocalPlayer
    --
    tell me wat my problem.ty
    --
    Working on this for last 2.30 hours <> home mpgh can help me
    Last edited by Boomdocks; 05-30-2011 at 09:05 PM.
    " The Ground Is Above, This Noobs Have Mastered Gravity " - Aeir/Boomdocks
    Started Hacking in 2009, don't be too quick to say your a pro... ok theirs many of us who retired.. call us legends, if it was not for them... most of hacks & d3d designs won't be around ok.. #RespectOldNiggas

  2. #2
    NOOB's Avatar
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    there's an updated class posted
    there's updated addresses posted here
    there's a thread showing how to use the class and discussion about it
    there's a thread that gives a snippet for all ESP
    there's a base that includes the class and ESP.

  3. #3
    mo3ad001's Avatar
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    Just Lol'd ....
    http://www.mpgh.net/forum/207-combat...fo-update.html
    don't show ur class for anybody k!!

    and also you can add Headshot's ,doubleKIlls,MultiKills....Suicides....IsSpawn.
    and more Release soon

    H A X O
    Email : Noobmem@hotmail.com


  4. #4
    levicourtois's Avatar
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    lol nice man
    Thank and rep me if i helped.
    =done =not done
    50 posts-
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  5. #5
    ++PashaAmd++'s Avatar
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    copy and paste much? *-*