Thread: OPK

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  1. #31
    Crash's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    BUT THE FUNCTION CRASH!
    ITS NOT THE VECTOR POS!
    Obviously you gotta fix the setting position part of it then

  2. #32
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    BUT THE FUNCTION CRASH!
    ITS NOT THE VECTOR POS!
    then you are using the wrong addies

  3. #33
    Crash's Avatar
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    Quote Originally Posted by NOOB View Post


    then you are using the wrong addies
    Addies are probably right but the other shit is wrong

  4. #34
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    Quote Originally Posted by Crash View Post


    Addies are probably right but the other shit is wrong
    jaja no addies r wrong

  5. #35
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    inb4addies : D
    Did I use that wrong
    Dont ban me

  6. #36
    Ch40zz-C0d3r's Avatar
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    Addys r right cause the GetObjectPos func works for me. Whats now?

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  7. #37
    Crash's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Addys r right cause the GetObjectPos func works for me. Whats now?
    SetObjectPos is wrong then

  8. #38
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Addys r right cause the GetObjectPos func works for me. Whats now?
    you do know that gellin mixed around the classes right?

  9. #39
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    Agreed with crash
    Dont ban me

  10. #40
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by NOOB View Post


    you do know that gellin mixed around the classes right?
    OK. But there was a hack which had OPK inside. How u r doing this?
    Please i need to know

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  11. #41
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    OK. But there was a hack which had OPK inside. How u r doing this?
    Please i need to know
    there was no hack with OPK in his released base

  12. #42
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by NOOB View Post


    there was no hack with OPK in his released base
    No i mean u have Weapon OPK and mmbob too. How u r doing this?

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  13. #43
    Crash's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    No i mean u have Weapon OPK and mmbob too. How u r doing this?
    The exact same way you are

  14. #44
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    Quote Originally Posted by Crash View Post


    The exact same way you are
    No way!
    Can u give me the class for this plz?
    It could be that mine is patched

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  15. #45
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    No way!
    Can u give me the class for this plz?
    It could be that mine is patched
    update the class

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