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  1. #1
    sky479's Avatar
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    Hacking Pointers

    Well,

    @FlameSword - I don't know why you closed my thread. As I was just asking for pointers. As I've been messing around and updating Gellins base here and there to get it to at least run. So far I had no luck.

    All I was asking is that if I get the correct address will the base at least run, not work. Or do I have to rewrite a brand new base with bypasses etc...All I need is a to have a working Hack like Gellins base as a guide line for me to make my own stuff. Thanks.

  2. #2
    Ch40zz-C0d3r's Avatar
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    Hm u should learn c++
    Gellins Base is detected (Hook) and very outdated.
    If u will get updated addys and you have bypass it will work

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  3. #3
    sky479's Avatar
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    Thanks that's all I needed to know. I think I'll probably use something things from Gellins base, but write my own hook and base.

  4. #4
    sky479's Avatar
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    I guess I have more research to do :P

  5. #5
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    yea.. just find another base... cause good luck finding a working bypass...

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