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  1. #1
    Ch40zz-C0d3r's Avatar
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    SendToServer using

    Hey guys
    I just came again to CA hacking since 1 year...
    They didnt patch anything except the servercrasher through spamming commands to server while connecting.
    I saw much FEAR hacks using this function so i decided to ask here now. What can be done with the SendToServer function?
    I figured out, that i can use these defines: #define MID_PLAYER_CHATMODE 124 // Client to server
    To do this. Pleas ehelp me a bit arround so I know whats possible and what not

    Thx in advance, Ch40zz

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  2. #2
    ac1d_buRn's Avatar
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    if you know the correct things to send, anything can be done with sendtoserver.

  3. #3
    LionelMessi10's Avatar
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  4. #4
    ISmokeWeedAmICoolNow's Avatar
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    Quote Originally Posted by ac1d_buRn View Post
    if you know the correct things to send, anything can be done with sendtoserver.
    gimme dat no recoil with sendtoserver

  5. The Following User Says Thank You to ISmokeWeedAmICoolNow For This Useful Post:

    Saltine (12-13-2011)

  6. #5
    Flengo's Avatar
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    Quote Originally Posted by ac1d_buRn View Post
    if you know the correct things to send, anything can be done with sendtoserver.
    Isn't that sort of how lifetaker or weapon shop is done?

    Correct me if I'm wrong.

    And good job on bringing it back


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  7. #6
    ac1d_buRn's Avatar
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    @ISmokeWeedAmICoolNow

    Me & Mat did that. Even if you dropped the gun and let someone else pick it up, it still had no spread/recoil

  8. #7
    Ch40zz-C0d3r's Avatar
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    I just know it so to send a shooting-request to the server with the vars of spread, recoil etc set as 0 and you're done =)
    I just need a very very simple example which works, dont need to be useful i just want to know how it works.
    Would be very cool from you

    EDIT: Just for example, my problem is with the event-numbers. For spammer we use 104 so its send chatmsg event. But where i get other event-numbers?
    In the F.E.A.R. hacks are these events too but they are wrong cuz there is 104 the following:

    Code:
    #define MID_PLAYER_SCORE				104
    Please help me

    Oh comeon please help me
    Last edited by LionelMessi10; 12-16-2011 at 05:17 PM.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  9. #8
    ac1d_buRn's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Oh comeon please help me
    Find out what they do yourself, like we all did.

  10. #9
    Ch40zz-C0d3r's Avatar
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    Im trying this but how the hell you all got the event-table?
    I just found some vents manually like voicechat-spam, selfkill, crash the room INGAME, ban yourself etc... but I couldnt find anything usefull like lifetaker etc, etc.
    Please just give me a tip where to seacrh the event-table
    Last edited by Ch40zz-C0d3r; 12-17-2011 at 03:25 AM.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  11. #10
    NSixx's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Im trying this but how the hell you all got the event-table?
    I just found some vents manually like voicechat-spam, selfkill, crash the room INGAME, ban yourself etc... but I couldnt find anything usefull like lifetaker etc, etc.
    Please just give me a tip where to seacrh the event-table
    Do you even know simple hacks such as no reload or no recoil
    , name tags, anything? if you dont then start at thsose then go to the actual harder ones which are the ones you are trying,
    If we don't end war, war will end us.

  12. #11
    Ch40zz-C0d3r's Avatar
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    Bro, i have aimbot, chams, HS bypass, and all the features you know + my selfmade enemy kick
    I just wanna know where the hell they all know where to seacrh for the event-table

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  13. #12
    derh.acker's Avatar
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    I got function in the LTClient, but I don't know which of them is what xD
    Last edited by derh.acker; 12-17-2011 at 04:17 AM.

  14. #13
    Ch40zz-C0d3r's Avatar
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    What The..? What you mean? You mean sendtoserver?

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  15. #14
    derh.acker's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    What The..? What you mean? You mean sendtoserver?
    Yes, SendToServer is the function I'm currently searching for

  16. #15
    Ch40zz-C0d3r's Avatar
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    Its in LTClient class at offset 0x0158
    Last edited by Ch40zz-C0d3r; 12-17-2011 at 11:06 AM.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  17. The Following User Says Thank You to Ch40zz-C0d3r For This Useful Post:

    derh.acker (12-17-2011)

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