First off, I was wondering if there was a way to turn off hacks after you exit a game. I found
So, my attempt was to do something like
return(*(BYTE*)GameStatus == 1);
The problem is that for some reason, it is always turning the menu value and hack off. Even while in game. Any help here? The problem is that when I try to enter a game with hacks already on, the game will crash. Is there a way around this?
//Do regular hack stuff here
// Set menu value to off
// Set hack off
Secondly, why is this nametags function crashing me after being in game for approx. 5 minutes?
Tools.Memoria(( void* )( ADDR_TAGS1 ), "\x75\x05", 2 );
Tools.Memoria(( void* )( ADDR_TAGS2 ), "\x90\x25\x23\x37", 4 );
Tools.Memoria(( void* )( ADDR_TAGS1 ), "\x90\x90", 2 );
Tools.Memoria(( void* )( ADDR_TAGS2 ), "\x90\x90\x90\x90", 4 );
And lastly, does
no longer work for box esp? Or am I doing something wrong?
Sorry for these noob questions, I've never done any actual hack coding before, just coding for college. Thanks in advance!