So, me and my friend have been coding a combat arms hack but we've run into one problem. We need to figure out how to make it so whenever you join a match, the hacks that were previously activated are still activated, instead of having them all disable once you exit a game (which that's what we've had to do).
When we join a match, our hacks work fine. When we leave, we have the hacks turn off. The real problem is having them re-activate when joining another game, and we don't know how to make that possible.
no it doesnt just disable it... it disable it and then when ingame reactivates it... if u think it only turn it off then learn to code bro...
and learn how ca work
Lol... actually code c++ or at least think about how wrong your statement was before you comment. I don't think you get what he's saying... I'm pretty sure he is having trouble coding it, not understanding the concept.
create a list of booleans then if the user is out of the game set the booleans of the hacks that were on to true leave the old ones as false. Then, wait for the user enters a game. If the user is in game then go through the list and set everything with a true boolean to on.