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  1. #1
    arun823's Avatar
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    Test this Telekill Class?

    Hey guys I got this telekill class, but it crashes when turned on. Detected class?

    Code:
    DWORD posptr, posy;
    	if(Pl0x && Crack) {
    		GetPlayerByIndex2 = (lpGetPlayerByIndex2)PlayerByIndex;
    		unsigned long ulThis = *(unsigned long *)ClientInfoMgr;
    		GetLocalPlayer2 = (lpGetLocalPlayer2)(LocalPlayer);
    		for(INT i = 0; i < 16; i++) {			
    			PlayerInfo *pPlayer = GetPlayerByIndex2(ulThis, i, 0);
    			PlayerInfo *pLocal = GetLocalPlayer2(ulThis);
    			if(pPlayer != 0 && pPlayer->obj != 0 && pPlayer->IsDead == 0) {			
    				posptr = (DWORD)GetModuleHandle("ClientFX.fxd");
    				posptr += 0x00066F34;
    				WriteOpCode(&posy,(VOID *)(posptr), 4);
    				if(Pl0x) {
    					if(pPlayer->Team != pLocal->Team) {
    						*(FLOAT *)(posy + 0xC8) = (pPlayer->obj->origin.x + 100.0f);
    						*(FLOAT *)(posy + 0xCC) = (pPlayer->obj->origin.y + 100.0f);
    						*(FLOAT *)(posy + 0xD0) = (pPlayer->obj->origin.z);
    					}
    				}
    			}
    		}
    	}
    If it's detected how would I go about updating it?

  2. #2
    demtrios's Avatar
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    I think you already do not check the addresses that can be ;D

  3. #3
    Ch40zz-C0d3r's Avatar
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    1. the set camera pos function is detected by HS, just pack your dll with UPX
    2. Check for more invalid addresses
    3. Update old addys

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  4. #4
    arun823's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    1. the set camera pos function is detected by HS, just pack your dll with UPX
    2. Check for more invalid addresses
    3. Update old addys
    I already tried packing it with UPX and I byte ciphered it. I even encrypted the strings with XOR, still crashing. Did the class change from the last patch?

  5. #5
    MGKing1's Avatar
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    the addies PlayerByIndex, localplayer, ClientInfoMgr.

    If those are from the addies in the source code section by Xipher they are wrong. Cause he didnt update the patterns for thea ddie logger and put the wrong addies

  6. The Following User Says Thank You to MGKing1 For This Useful Post:

    Xipher (06-26-2012)

  7. #6
    arun823's Avatar
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    Quote Originally Posted by MGKing1 View Post
    the addies PlayerByIndex, localplayer, ClientInfoMgr.

    If those are from the addies in the source code section by Xipher they are wrong. Cause he didnt update the patterns for thea ddie logger and put the wrong addies
    Damn, I'll use my addy logger instead then.

  8. #7
    Mafiascared's Avatar
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    arun, new coder?


    - Trusted TradeR -

    Succefully trades: 4 times (1 with MM)
    Scammed: 1 time by lolekxx and Mar33 http://www.mpgh.net/forum/165-scamme...-20-scamm.html

  9. #8
    arun823's Avatar
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    Quote Originally Posted by Mafiascared View Post
    arun, new coder?
    Lol, more like a coder who was in the closet, but decided to come out of now where

  10. #9
    Ch40zz-C0d3r's Avatar
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    I couldnt find ClientInfoMgr -_-
    Please, just say me addy, I will make a new sigscan for EU...

    EDIT: Just got it...

    Sigscan:

    \x8B\x0D\x00\x00\x00\x00\x50\xE8\x00\x00\x00\x00\x 84\xC0\x0F\x85\x00\x00\x00\x00\x8B\xCF\xE8\x00\x00 \x00\x00
    xx????xx????xxxx????xxx????

    Its copying the ClientInfoMgr aka ulThis into the stack. Hope you enjoy!!! This will get updated ClientInfoMgr!
    Last edited by Ch40zz-C0d3r; 06-26-2012 at 09:56 AM.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  11. The Following User Says Thank You to Ch40zz-C0d3r For This Useful Post:

    NotRealPro (06-26-2012)

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