its not just for unlimited ammo,
Originally Posted by Flengo
that was just a good example.
im still curious how exactly it works.
if i understand @Flengo correctly
SendToServer is what send packet data containing
ammo, HP and all that... sooo.
edit the packets sent to the server and theres my changed value? <- is that right?
and if so, is it a loop? like when i manipulate the sent packets, do i also
have to manipulate the returning packets values? or does the server automatically
read my changes and send them back?
heres the best pic way i can use to explain it
does it do this automatically?
or is it like this? where i also have to change the return value?
because the value being returned is the default?
EX the "/" represents me sending i have 400 HP
do i have to modify the return as 400HP also? or does it
automatically receive like the pic above?
|<-SEND | <-RETURN
sorry if its noob i just dont understand
the use of SendToServer in its full potential