Thread: CA Eu Adresses?

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  1. #1
    5555satan's Avatar
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    CA Eu Adresses?

    hi, im building an hack for CA EU and i need the folowing adresses(For CShell bypass):
    FogColor hack
    PickUp Hack
    Speed Hack
    Glitcher (Super Speed)
    Weaponsway Hack
    Breath Hack
    Removals Hack
    Glow Hack
    WireframeP Hack
    WireframeW hack
    Skeleton Hack
    DrawGun Hack
    BulletTracers Hack
    Prediction Hack
    Windowed Mode
    Fullbright Hack
    Superjump Hack
    Fly Hack
    Suicide Hack
    WhiteWalls Hack
    WhiteBlood Hack
    CrossHair Hack (On/Off)
    and last one No Knockback....

    any way if some 1 know one of this adresses pls tell me i want to release this hack..(im missing only the CShell Bypass)

    tnx
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  2. #2
    teehee15's Avatar
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    LOLOLOLOLOLOL, half of these are PTC hacks! AND CROSSHAIRS!!! LOLOLOLOLOL.

  3. #3
    -Bl00d-'s Avatar
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    @5555satan
    Most of these are RunConsoleCommands.
    how to use them can be found here:
    http://www.mpgh.net/forum/224-combat...-commands.html

    next time use the search button please.
    and it might also help if you went to the EU section for EU help wouldnt ya think?

    EDIT: and as for Fog Color i believe its the same as regular RCC function except you
    add ARGB values to it. (possibly just RGB) i havent dont that since like 2009 so i cant exactly remember which one to use
    Last edited by -Bl00d-; 10-30-2012 at 07:29 PM.

  4. #4
    5555satan's Avatar
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    nvm u didnt get me -_-
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  5. #5
    -Bl00d-'s Avatar
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    Quote Originally Posted by 5555satan View Post
    nvm u didnt get me -_-
    No dude i got you.
    Legitimately, NONE of these need an address

    ill use NX chams for an example
    you do it like this:
    Code:
        if
     cOpt->hack[1]=true
    RunConsoleCommand ("SkelModelStencil 1")
       else
    RunConsoleCommand ("SkelModelStencil 0")
    you probably wont use this-> "cOpt->hack[1]=true" because its from my base
    but still RunConsoleCommand is the same as shown above @5555satan ,
    you asked a question, we gave you answers.
    you dont want take the time to learn then your SOL buddy,'
    here on MPGH they're basically handing out source codes
    learn from them....
    And after re=reading your thread, CShell doesnt need a bypass
    Hackshield needs a bypass, but not for any of these hacks.
    if your looking to make a bypass you need the addies
    for the check done by hackshield. they are found in Ehsvc.dll
    Good luck nublet
    Last edited by -Bl00d-; 10-31-2012 at 01:48 PM.

  6. #6
    Ch40zz-C0d3r's Avatar
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    You didnt get him. Hes telling us, he made a hack with all those features and he only needs the memory bypass.
    What about breakpoiting where the addresses are accesed and reverse that function? -.-

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  7. The Following 3 Users Say Thank You to Ch40zz-C0d3r For This Useful Post:

    5555satan (11-01-2012),arun823 (10-31-2012),[MPGH]Flengo (10-31-2012)

  8. #7
    arun823's Avatar
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    Pretty much what @Ch40zz-C0d3r said, reverse ca and find the function to where it scans addresses, once found, patch the bytes in order to disable the scan. Isn't that hard

    Off-Topic: @-Bl00d- LOL, dude you are so off, he wasn't even asking for what you were talking about.
    Last edited by arun823; 10-31-2012 at 08:01 PM.
    Reversing is the only way to move forward.

  9. The Following User Says Thank You to arun823 For This Useful Post:

    5555satan (11-01-2012)

  10. #8
    5555satan's Avatar
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    thank you
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  11. #9
    -Bl00d-'s Avatar
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    Quote Originally Posted by arun823 View Post
    Pretty much what @Ch40zz-C0d3r said, reverse ca and find the function to where it scans addresses, once found, patch the bytes in order to disable the scan. Isn't that hard

    Off-Topic: @-Bl00d- LOL, dude you are so off, he wasn't even asking for what you were talking about.
    im sorry? lol
    i just scanned over it pretty roughly
    ans saw the hacks
    and saw "CShell bypass"
    was like wtf lol
    but im not too familiar with EU
    so sorry if i didnt answer you @5555satan

    but i think there is a post in the NA section that already has these addies.

    i think it was @BadBurrito that posted it

  12. #10
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by -Bl00d- View Post

    im sorry? lol
    i just scanned over it pretty roughly
    ans saw the hacks
    and saw "CShell bypass"
    was like wtf lol
    but im not too familiar with EU
    so sorry if i didnt answer you @5555satan

    but i think there is a post in the NA section that already has these addies.

    i think it was @BadBurrito that posted it
    They patched the bypass with a few tricks lol. Just jump back with the retn and nop the call xDD

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  13. #11
    arun823's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    They patched the bypass with a few tricks lol. Just jump back with the retn and nop the call xDD
    Lol they didn't really patch it, they just detected if bytes are modified on the address or not, just encrypt your patching process and it should work like before.
    Reversing is the only way to move forward.

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