Thread: Combat Arms RU

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  1. #1
    kronl2's Avatar
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    Combat Arms RU

    Помогите пожалуйста решить проблему. Суть вот в чем: после последнего обновления не запускаются хаки. Можно ли как-то обойти защиту? Или может что нибудь с инжектором сделать? Или же дайте ссылку на инжектор который будет работать пожалуйста :-)
    On English
    Please help solve the problem. The essence is this: since the last update does not run hacks. Is there a way to bypass the protection? Or can something with the injector to do? Or a link to the injector that will work please :-)
    Last edited by kronl2; 12-13-2012 at 11:22 AM.

  2. #2
    ctpsolo's Avatar
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    What hack are you using?

    The hack might be detected or if it doesn't come with signature scan the memory addresses may be outdated.

    Try injexion, it was posted here on mpgh recently. I use that injector and it works great.

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  4. #3
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    Quote Originally Posted by ctpsolo View Post
    What hack are you using?

    The hack might be detected or if it doesn't come with signature scan the memory addresses may be outdated.

    Try injexion, it was posted here on mpgh recently. I use that injector and it works great.
    So I have a problem with the address. Tell me how to recognize them, but rather to run the debugger? When I run it, I have a game immediately crash

  5. #4
    ctpsolo's Avatar
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    Is this your hack or are you using a hack from MPGH?

    If the game crashes the hack is probably detected. Try chipering it.

    If it's your own hack then make sure all addresses and other info are up to date. You can use USSR's address logger to obtain the data. Though I shouldn't have to tell you this if that's the case.
    Last edited by ctpsolo; 12-13-2012 at 12:44 PM.

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  7. #5
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    Quote Originally Posted by ctpsolo View Post
    Is this your hack or are you using a hack from MPGH?

    If the game crashes the hack is probably detected. Try chipering it.

    If it's your own hack then make sure all addresses and other info are up to date. You can use USSR's address logger to obtain the data. Though I shouldn't have to tell you this if that's the case.
    Addresses are not changed, then what is the reason? Readers in the public domain was not there.
    PS I do not understand what "Chippering"

  8. #6
    -Bl00d-'s Avatar
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    Quote Originally Posted by kronl2 View Post
    Addresses are not changed, then what is the reason? Readers in the public domain was not there.
    PS I do not understand what "Chippering"
    ciphering ** comes built into masters injector give it a try.
    and while the addresses haven't changed
    the hack detection has though according to update notes on the website.
    the bypass or detours need updated.
    --------------------------------------------------------------------------------------
    шифрование** прибывает встроенное в инжектор мастеров, дают этому попытку.
    и в то время как адреса не изменились
    рубящееся обнаружение имеет, хотя согласно уточнению отмечает на вебсайте.
    обход или модернизированная потребность обходов.
    Successful buys: 20
    Successful sells: 4
    Successful trades: 9
    Scammed: 4

     
    http://www.mpgh.net/forum/490-vouches/560562-vouches.html

    ^^^^^^^^^^^
    vouche for me?

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    kronl2 (12-15-2012)

  10. #7
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    Quote Originally Posted by -Bl00d- View Post


    ciphering ** comes built into masters injector give it a try.
    and while the addresses haven't changed
    the hack detection has though according to update notes on the website.
    the bypass or detours need updated.
    --------------------------------------------------------------------------------------
    шифрование** прибывает встроенное в инжектор мастеров, дают этому попытку.
    и в то время как адреса не изменились
    рубящееся обнаружение имеет, хотя согласно уточнению отмечает на вебсайте.
    обход или модернизированная потребность обходов.
    Address has changed, but the crash was: (
    What does he want? Here are the addresses that are in the code:
    Code:
    #define OFF_FPS 0x16DF8
    #define DeviceGame 0x009118A8
    #define GlassWalls 0x00572B8A
    #define DIPEngine 0x006A398A
    #define LTClientEXE 0x485D30
    #define LTClientDLL 0x3784CD48
    #define GameStatus 0x37863EA4
    //#define EspName1 0x372F4079
    //#define EspName2 0x372F40FF
    #define EspName1		0x372F407F
    #define EspName2		0x372F4105
    #define NoRecoil 0x373A274C
    #define NoReload 0x3741EE54
    #define SuperBullets	0x3741999D
    #define WeaponRange1	0x3741F0D9
    #define WeaponRange2	0x3741F459
    #define PlayerRandom	Nгo encontrado.
    #define RapidFire1		0x374161B7
    #define RapidFire2		0x3741FB4E
    #define RapidFire3		0x3741B917
    #define RapidFire	0x3741FB55
    #define WeaponManager	0x37894DBC
    #define PlayerByIndex   0x371560B0
    #define ClientInfoMgr   0x3784BA2C
    #define LocalPlayer     0x37156E60
    #define PlayerMgr       0x378169D0
    #define GCS             0x37898450
    #define DrawPrimitive   0x805978
    And the ones I got through USSR Adress Logger:
    Code:
    #define ADDR_GAMESTATUS		0x37863EA4
    #define ADDR_MTBWCRET		0x373C7D67
    #define ADDR_LTCLIENT		0x3784CD48
    #define ADDR_CLIENTINFOMGR		0x3784BA2C
    #define ADDR_PLAYERMGR		0x378966C0
    #define ADDR_PLAYERBYINDEX		0x371560B0
    #define ADDR_LOCALPLAYER		0x37156E60
    #define ADDR_WEAPONMGR		0x37894DBC
    #define ADDR_LOCALPTR		0x3789AC30
    #define ADDR_BUILDFONT		0x3757F4E0
    #define ADDR_FILLFONT		0x37580170
    #define ADDR_FONTECX		0x378ABC84
    #define ADDR_GETFONTHAND	0x3747ACD0
    #define ADDR_GETCONSOLEINT	0x37386490
    #define ADDR_GCS		0x37898450
    #define ADDR_LTCOMMON		0x37893368
    #define ADDR_NORECOIL		0x373A274C
    #define ADDR_S_BULLETS		0x3741999D
    #define ADDR_REMOTEKILL1 	0x3741F201
    #define ADDR_REMOTEKILL2 	0x3741F202
    #define ADDR_REMOTEKILL3 	0x3741F581
    #define ADDR_REMOTEKILL4 	0x3741F582
    #define ADDR_WEAPON_RANGE1	0x3741F0D9
    #define ADDR_WEAPON_RANGE2	0x3741F459
    #define ADDR_RAPIDFIRE1		0x374161B7
    #define ADDR_RAPIDFIRE2		0x3741FB4E
    #define ADDR_RAPIDFIRE3		0x3741B917
    #define ADDR_RAPIDFIRE4		0x3741FB55
    #define ADDR_NAMETAG1		0x372F407F
    #define ADDR_NAMETAG2		0x372F4105
    #define ADDR_NORELOAD		0x3741EE54
    #define ADDR_FORCEFPS		0x3784CDD8
    #define ADDR_LTCSBASE		0x3784CD30
    
    #define OFF_FPS			0x16DF8
    
    #define ADDR_W2S		0x4912E0
    #define ADDR_INTERSECT		0x4709B0
    #define ADDR_D3D		0x9118A8
    #define ADDR_DRAWPRIM		0x805978
    #define ADDR_CURSORCENTER	0x7EFC54
    #define ADDR_CONSOLEUNWRAPPED	0x485D30 //LTClientEXE
    
    #define ADDR_CLIENTFX		0x66F34
    And my Hook:
    Code:
    #include "stdafx.h"
    int Pointer = 0xE9;
    int Address = 0x90;
    int val = 5;
    
    typedef HRESULT(WINAPI *tReset)(LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS *a);
    tReset oReset;
    
    typedef HRESULT(WINAPI *tPresent)(LPDIRECT3DDEVICE9 pDevice, const RECT *a, const RECT *b, HWND c, const RGNDATA *d);
    tPresent oPresent;
    
    typedef HRESULT (WINAPI* oDrawIndexedPrimitive) (LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE Type, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
    oDrawIndexedPrimitive pDrawIndexedPrimitive;
    
    void CriarD(DWORD *dwVTable)
    {
    	LPDIRECT3D9 pD3d9;
    	LPDIRECT3DDEVICE9 pD3DDevice;
    	pD3d9 = Direct3DCreate9(D3D_SDK_VERSION);
    	if(pD3d9 == NULL)
    		return;
    	D3DPRESENT_PARAMETERS PPP;
    	ZeroMemory(&PPP, sizeof(PPP));
    	PPP.Windowed = true;
    	PPP.BackBufferFormat = D3DFMT_UNKNOWN;
    	PPP.SwapEffect = D3DSWAPEFFECT_DISCARD;
    	if(FAILED(pD3d9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, GetDesktopWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING, &PPP, &pD3DDevice)))
    		return;
    	DWORD *dwTable = (DWORD *)pD3DDevice;
    	dwTable = (DWORD *) dwTable[0];
    	dwVTable[0] = dwTable[16];
    	dwVTable[1] = dwTable[17];
    }
    
    
    	
    
    void *DCriar(BYTE *src, const BYTE *dst, const int len)
    {
    	int pPointer [] = { 0xE9, 0x90 };	
    	BYTE *jmp = (BYTE *)malloc(len + 5);
    	DWORD dwback;
    	VirtualProtect(src, len, PAGE_READWRITE, &dwback);
    	memcpy(jmp, src, len);
    	jmp += len;
    	jmp[0] = pPointer[0];
    	*(DWORD *)(jmp + 1) = (DWORD)(src + len - jmp) - 5;
    	src[0] = pPointer[0];
    	*(DWORD *)(src + 1) = (DWORD)(dst - src) - 5;
    	for(INT i = 5; i < len; i++) src[i] = pPointer[1];
    	VirtualProtect(src, len, dwback, &dwback);	
    
    	return(jmp - len);
    }
    Last edited by kronl2; 12-16-2012 at 07:30 AM.

  11. #8
    -Bl00d-'s Avatar
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    at the top of your code..
    why is the int for address a NOP?
    and take the addresses you found with the address logger
    and change the old ones to those.
    just make sure the adddress name isnt changed, only the numbers
    Successful buys: 20
    Successful sells: 4
    Successful trades: 9
    Scammed: 4

     
    http://www.mpgh.net/forum/490-vouches/560562-vouches.html

    ^^^^^^^^^^^
    vouche for me?

  12. #9
    kronl2's Avatar
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    Quote Originally Posted by -Bl00d- View Post
    at the top of your code..
    why is the int for address a NOP?
    and take the addresses you found with the address logger
    and change the old ones to those.
    just make sure the adddress name isnt changed, only the numbers
    The problem is in the other. Because of the menu does not want to run. Redid the buttons, but it turned out that this is not enough. In short I need to do that would be injected with fiction cheat active, and activated by pressing the insert and then have to press the numpad 1 and so on .. I understand that this must be done through the cycle? Can someone throw a code sample?

  13. #10
    -Bl00d-'s Avatar
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    {
    if GetAsyncKeyState (VK_INSERT);
    ///show menu
    }
    {
    if GetAsyncKeyState (VK_NUMPAD1);

    // hacks on

    else

    // hacks off

    }


    This is your best friend:
    http://msdn.microsoft.com/en-US/bb188199
    Last edited by -Bl00d-; 12-17-2012 at 04:05 PM.
    Successful buys: 20
    Successful sells: 4
    Successful trades: 9
    Scammed: 4

     
    http://www.mpgh.net/forum/490-vouches/560562-vouches.html

    ^^^^^^^^^^^
    vouche for me?

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