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  1. #1
    supercarz1991's Avatar
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    Anyone that actually understands this game engine

    i'm releasing ALL the attributes, GMS and XML files slowly in the REZ MODDING section, if you understand this game engine, you will understand that if you have these files, and can crypt them BACK to Nexon format, you can basically get anything in the game for free, controll any aspect of the game and then some

    Combat Arms Mods & Rez Modding - MPGH - MultiPlayer Game Hacking & Cheats - Hacks, Cheats, Downloads, Trainers, Games

    al the threads start with [\# of 78/]

    commando: You're probably the best non-coder coder I know LOL


  2. The Following User Says Thank You to supercarz1991 For This Useful Post:

    B4NDiT26 (03-15-2013)

  3. #2
    B4NDiT26's Avatar
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    Thank you, but I hope that coders don't abuse your work for make public chams

  4. #3
    supercarz1991's Avatar
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    i actually dont even have rez chams LOL

    commando: You're probably the best non-coder coder I know LOL


  5. #4
    B4NDiT26's Avatar
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    hehe can you tell me how to remove the black size of screen on top/left ?

  6. #5
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by B4NDiT26 View Post
    hehe can you tell me how to remove the black size of screen on top/left ?
    Thats a view bug inside of the engine because of the used object and pp scene shaders...

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  7. #6
    B4NDiT26's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Thats a view bug inside of the engine because of the used object and pp scene shaders...
    But there is a way to "fix" it ?

  8. #7
    5555satan's Avatar
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    Quote Originally Posted by B4NDiT26 View Post
    But there is a way to "fix" it ?
    i removed it, its not a bug -_-
    Press Thanks if i helped you / if you liked my signature



    Add me on skype: ReFusioNN-

  9. #8
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by 5555satan View Post
    i removed it, its not a bug -_-
    What pp shader did you remove (command)
    Notice I dont even have CA installed.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  10. #9
    5555satan's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    What pp shader did you remove (command)
    Notice I dont even have CA installed.
    i deleted the:
    +ScreenGlowShowTexture 1
    Press Thanks if i helped you / if you liked my signature



    Add me on skype: ReFusioNN-

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