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  1. #1
    ryansheps's Avatar
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    Exclamation new toolbox for combat arms eu but don't know it's not finished

    hello, i am trying to code with codeblocks i am new to the coding techniques for codeblocks so i don't really know how to code hacks i was doing runescape private servers etc and others but i now thought wow combat arms is sick to do hacks on so i am thinking of doing hacks for combat arms

    i have a little tester but i haven't tested it i need someone to edit it for me to sort this out im trying to make my own toolbox were you can enable the hacks and hide the hacks box but i have no clue *laugh out loud*


    this is how far i have coded this hack at the moment!

    Code:
    #include <windows.h>
    PushToConsole("ShowFirePath 1" );
    PushToConsole("windowed 1" );
    PushToConsole("ShowFps 1");
    PushToConsole("CursorCenter 1");
    PushToConsole("drawguns 1");
    PushToConsole("FogEnable 1" );
    PushToConsole("PlayerGravity -800" );
    PushToConsole("SkelModelStencil -1" );
    PushToConsole("WeaponSway 0.000000" );
    PushToConsole("ActivationDistance 999999" );
    PushToConsole("DynamicLight 1" );
    PushToConsole("EnableWeatherFX 1" );
    PushToConsole("MuzzleLight 0" )
    PushToConsole("SnowEnable 0" );
    PushToConsole("JumpVel 600.000000" );
    PushToConsole("FragSelf 1" );
    PushToConsole("DrawFlat 0" );
    PushToConsole("DisableCrosshair 0" );
    PushToConsole("Hands 0" );
    PushToConsole("PerturbRotationEffect  0.000000" );
    PushToConsole("PerturbIncreaseSpeed 0.000000" );
    PushToConsole("PerturbWalkPercent 0.000000" );
    PushToConsole("PerturbFiringIncreaseSpeed 0.000000" );
    PushToConsole("PerturbRecoil 0.000000" );
    PushToConsole("FireMovePerturb 0.000000" );
    PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" );
    PushToConsole("ZoomedFireMovePerturb 0.000000" );
    PushToConsole("ZoomedFireDuckPerturb 0.000000" );
    PushToConsole("BaseMoveAccel 3000.000000");
    PushToConsole("StartAccel 3000.000000");
    PushToConsole("MaxAccel 3000.000000");
    PushToConsole("AccelInc 3000.000000");
    PushToConsole("WalkVel 3000.000000");
    PushToConsole("FRunVel 3000.000000");
    PushToConsole("BRunVel 3000.000000");
    PushToConsole("SRunVel 3000.000000");
    PushToConsole("JumpVel 3000.000000");
    PushToConsole("DuckVel 3000.000000");
    PushToConsole("BaseMoveAccel 90000.000000");
    PushToConsole("StartAccel 90000.000000");
    PushToConsole("MaxAccel 90000.000000");
    PushToConsole("AccelInc 90000.000000");
    PushToConsole("WalkVel 90000.000000");   
    PushToConsole("FRunVel 90000.000000");
    PushToConsole("BRunVel 90000.000000");
    PushToConsole("SRunVel 90000.000000");
    PushToConsole("DebugAimAt 0.000000");
    
    void testTH()
    {
    	MessageBoxA(NULL, "ryansheps Toolbox, for all you lot that like hacking ;)", "Ryansheps Toolbox!", MB_OK);
    }
    
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    	DisableThreadLibraryCalls(hDll);
    	if ( dwReason == DLL_PROCESS_ATTACH )
    	{
    		CreateThread(0, 0, (LPTHREAD_START_ROUTINE)testTH, 0, 0, 0);
    
    	}
    
    	return TRUE;
    }
    give me feedback i know this is wrong but i just need someone to sort this for me please thank you


    sincerely
    ryan

  2. #2
    Ch40zz-C0d3r's Avatar
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    Dont you have to hook an engine function to be able to call PTC commands?

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

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    ryansheps (12-08-2013)

  4. #3
    ryansheps's Avatar
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    Exclamation

    Quote Originally Posted by Ch40zz-C0d3r View Post
    Dont you have to hook an engine function to be able to call PTC commands?
    yeah i really have no clue lol i think you do but ive only just started this im a learner lol i know some codes but most off all atm im learning copy $ Paste products lol if someone can teah me how to make hacks etc and box i would be much appreciated and thank you

  5. #4
    zikox's Avatar
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    This could work i did try it in anther games ^_^

    VOID WINAPIV PushToConsole( CHAR* sVal)
    {
    DWORD CShell

    if( CShell != NULL )
    {
    DWORD *zAddress = (DWORD*)( CShell + LTClientAddyHere ); //Push to Console
    void* szConsole = (void*)*(DWORD*)( *zAddress + Push to Console Offset ); //Push to Console Offset

    _asm
    {
    PUSH sVal
    CALL szConsole
    ADD ESP, 0x4
    }
    }
    }
    Last edited by zikox; 12-08-2013 at 10:10 AM.

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    ryansheps (12-08-2013)

  7. #5
    ryansheps's Avatar
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    Question

    Quote Originally Posted by zikox View Post
    This could work i did try it in anther games ^_^

    VOID WINAPIV PushToConsole( CHAR* sVal)
    {
    DWORD CShell

    if( CShell != NULL )
    {
    DWORD *zAddress = (DWORD*)( CShell + LTClientAddyHere ); //Push to Console
    void* szConsole = (void*)*(DWORD*)( *zAddress + Push to Console Offset ); //Push to Console Offset

    _asm
    {
    PUSH sVal
    CALL szConsole
    ADD ESP, 0x4
    }
    }
    }
    erm can you help me learn c++ on codeblocks please?

  8. #6
    Skaterforeva1's Avatar
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    Quote Originally Posted by zikox View Post
    This could work i did try it in anther games ^_^
    That doesn't work anymore on combat arms or at least I don't think so.

    Code:
    template< class T >
    void PushToConsole(DWORD Address, T Value)
    {
    	*(T*)Address = Value;
    }
    PushToConsole(AdressTracers, 1);
    
    //and
    
    void __cdecl cHackTools::RunConsoleCommand( const char* szCommand ) 
    { 
    	static DWORD rccAdr = NULL;
    
    	if(!rccAdr)
    		rccAdr = LTClientEXE;
    	
    	typedef void(__cdecl*RunConsoleCommandFn)(const char*,int&);
    	RunConsoleCommandFn RunConsoleCmd = (RunConsoleCommandFn)rccAdr;
    
    	int v4;
    	RunConsoleCmd(szCommand,v4);
    }
    
    RunConsoleCommand(STRING_NXCHAMSON);
    This isn't mine credits go to whoever made these methods.

    ^Suck it!


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    ryansheps (12-08-2013)

  10. #7
    ryansheps's Avatar
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    can someone teach me codeblocks and how to make a box with writing in and make it so when you press the hack it works on game please?
    Last edited by ryansheps; 12-08-2013 at 12:31 PM.

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