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Thread: nowater hack

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  1. #16
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    No offense but, Learn C++ first that error is just a basic C++ error and you picked the right game mate... This game is the easiest to hack than other games


  2. #17
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    sorry po... bata lang po kac ako... pero gusto ko po matuto

    ---------- Post added at 09:01 PM ---------- Previous post was at 08:55 PM ----------

    eto po tama na po... pero di parin gumagana sa laro... ung nowater lang gumagana.... eto po ung code

    #include <windows.h>

    #define Playerpointer 0x00AD4600
    #define Serverpointer 0x009CE9B8
    #define ADR_NoWater1 0x00958C48
    #define ADR_NoWater2 0x00958C4C
    #define OFS_Z 0x0010300
    #define OFS_NFD 0x00102E0

    HANDLE WarRock;
    DWORD *ingame= (DWORD*)Playerpointer;
    DWORD *outgame= (DWORD*)Serverpointer;

    void NFD ()
    {
    DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr+OFS_NFD) = -10000;
    }
    }

    void Superjump()
    {
    if(GetAsyncKeyState(VK_CONTROL) &1)
    {
    DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr+OFS_Z) = 2000;
    }
    }
    }

    void All()
    {
    *(float*)ADR_NoWater1 = 0;
    *(float*)ADR_NoWater2 = 0;
    }

    void HackThread()
    {
    for(;; )
    {
    if(*ingame)
    {
    //GlassWalls();
    //ammoon();
    //ammooff();
    All();
    //STW();
    //STWOFF
    //NFD();
    //Teleport();
    //BoneShot();
    //scope();
    }
    if(*outgame)
    {

    }
    Sleep(200); //prevent for overloading the cpu
    }
    }

    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "MADE by Nobody2x but you", "Done", MB_OK);
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
    }

  3. #18
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    Quote Originally Posted by algine_96 View Post
    sorry po... bata lang po kac ako... pero gusto ko po matuto

    ---------- Post added at 09:01 PM ---------- Previous post was at 08:55 PM ----------

    eto po tama na po... pero di parin gumagana sa laro... ung nowater lang gumagana.... eto po ung code

    #include <windows.h>

    #define Playerpointer 0x00AD4600
    #define Serverpointer 0x009CE9B8
    #define ADR_NoWater1 0x00958C48
    #define ADR_NoWater2 0x00958C4C
    #define OFS_Z 0x0010300
    #define OFS_NFD 0x00102E0

    HANDLE WarRock;
    DWORD *ingame= (DWORD*)Playerpointer;
    DWORD *outgame= (DWORD*)Serverpointer;

    void NFD ()
    {
    DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr+OFS_NFD) = -10000;
    }
    }

    void Superjump()
    {
    if(GetAsyncKeyState(VK_CONTROL) &1)
    {
    DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr+OFS_Z) = 2000;
    }
    }
    }

    void All()
    {
    *(float*)ADR_NoWater1 = 0;
    *(float*)ADR_NoWater2 = 0;
    }

    void HackThread()
    {
    for(;; )
    {
    if(*ingame)
    {
    //GlassWalls();
    //ammoon();
    //ammooff();
    All();
    //STW();
    //STWOFF
    //NFD();
    //Teleport();
    //BoneShot();
    //scope();
    }
    if(*outgame)
    {

    }
    Sleep(200); //prevent for overloading the cpu
    }
    }

    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "MADE by Nobody2x but you", "Done", MB_OK);
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
    }
    Haha no need to apologize im just giving you a tip. Check mo yung hackthread sa source mo kase yung pag-call mo ay comment lang alisin mo yung // para gumana


  4. #19
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    ayaw parin po ee

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