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  1. #1
    Heartview's Avatar
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    [RELEASE] Colors of the L96A1

    So considering my Colors Intervention pack was pretty popular, I figured why not make one for Black ops too? The problem is until now, doing proper texture mods was not really possible, but thanks to the THT, and House for posting a tutorial, now we can start getting into some cooler stuff. So I spent a little of today making a decent set of L96 colors, + I included a Tribal one because for some reason everyone loves tribal designs.

    Colors Are:
    Black
    Maroon
    Red
    Orange
    Desert
    Yellow
    Lime
    Blue
    Cyan
    Pink
    Fialed Abrotion
    Tribal

    ----SCREENS YA!----











    ----Scans
    Virustotal
    Jotti
    You have no idea what a pain in the ass it was to get these virus scans today >.<
    I had to take the Failad Abortion screen out in order to upload them also. Im sure you can figure out what it looks like from the screen above though

    Now that I know how to, I will be taking texture requests for BO. But dont expect much because if I get flooded, then I wont be able to do them all.

    Thanks to:
    House for the tut
    Rest of the THT for getting this working, and pwning yet another game
    Texture Mods


    Obedear, the sky is low

  2. The Following 17 Users Say Thank You to Heartview For This Useful Post:

    Blubb1337 (12-19-2010),burly97 (04-30-2012),debbe (12-27-2010),Flash (12-24-2010),GBot! (12-25-2010),hoothoot (01-15-2011),Hores (10-25-2013),House (12-19-2010),Insane² (12-25-2010),Kakerzone (12-20-2010),little fairfax (02-07-2011),lolbie (01-07-2011),Pandemic (12-21-2010),reynieri14 (01-07-2011),Skyline. (12-22-2010),TheLOKI246 (07-19-2014),tounsi94 (08-06-2012)

  3. #2
    Disco //'s Avatar
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    Nice. last on is....eh

  4. #3
    Heartview's Avatar
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    Quote Originally Posted by [D]ima Funk™ View Post
    Nice. last on is....eh
    Hence the name: Failed Abortion
    Texture Mods


    Obedear, the sky is low

  5. #4
    Pandemic's Avatar
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    i like em'
    good job dude

  6. #5
    David's Avatar
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    This is actaully really nice. GJ.

  7. #6
    Blubb1337's Avatar
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    /approved it



  8. #7
    House's Avatar
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    kewl derp ^^

  9. #8
    Kakerzone's Avatar
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    I like it. Good job mate.



    Accused of hacking [!!!]
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  10. #9
    avatarpika's Avatar
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    Cant get it to work, i tick the x64 system coz i have it, then it gives me unhandled exception error

    Incase you need the error, here it is:


    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at texture_installer.Form1.Button1_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Texture Installer v3
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Pzyko/Desktop/Texture%20Installer%20v3/Texture%20Installer%20v3.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System****ntime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System****ntime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System****ntime.Remoting.dll
    ----------------------------------------
    c42f332b-3a9a-4657-bb34-91a3f9921019
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Pzyko/Desktop/Texture%20Installer%20v3/Texture%20Installer%20v3.exe
    ----------------------------------------
    Rebex.Zip
    Assembly Version: 1.0.3854.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Pzyko/Desktop/Texture%20Installer%20v3/Texture%20Installer%20v3.exe
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  11. #10
    B4M's Avatar
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    Good job


    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

  12. #11
    *Robby*'s Avatar
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    by using this, can we get a ban ?

  13. #12
    JamesA1994's Avatar
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  14. #13
    debbe's Avatar
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    where i need replace it..


  15. #14
    Pandemic's Avatar
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    Quote Originally Posted by -GFX-David View Post
    where i need replace it..
    look around before you post...http://www.mpgh.me/forum/245-call-du...taller-v3.html

  16. #15
    Heartview's Avatar
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    Quote Originally Posted by avatarpika View Post
    Cant get it to work, i tick the x64 system coz i have it, then it gives me unhandled exception error

    Incase you need the error, here it is:


    This belongs in the support for the Texture installer. I do all my stuff manually anyways. Just drag it into the images folder in IW_11 and be done. Its probably faster anyways.
    Texture Mods


    Obedear, the sky is low

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