First post. Hey.
I figured this out while browsing the scripts. If youre going to use this as part of a script release, please give me some creditz.
1. open SkillAssessments.xml ( Program Files/EA/Crytek/Crysis2/gamecrysis2/scripts/progression )
2. Search for "WEAPON SKILL ASSESSMENTS", below this area are all of the weapons and the breakdown for how many kills it takes to unlock.
3. Know the weapon you want to work with, and what your current killcount is. (IMPORTANT!!)
Heres the default DSG1 sniper config:
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="100"/>
</Assessment>
<Assessment name="@sa_level2" target="50">
<reward reward="XP" param="250"/>
</Assessment>
<Assessment name="@sa_level3" target="100">
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="500"/>
</Assessment>
<Assessment name="@sa_level4" target="200">
<reward reward="XP" param="750"/>
</Assessment>
<Assessment name="@sa_level5" target="350">
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="1000"/>
</Assessment>
<Assessment name="@sa_level6" target="500">
<reward reward="XP" param="1500"/>
</Assessment>
<Assessment name="@sa_level7" target="750">
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="2500"/>
</Assessment>
<Assessment name="@sa_level8" target="1000">
<reward reward="XP" param="5000"/>
</Assessment>
</Group>
Say I already have 6 kills with this gun, and I want to unlock an attachment after every kill. I would change the config to:
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="100"/>
</Assessment>
<Assessment name="@sa_level2" target="7">
<reward reward="XP" param="250"/>
</Assessment>
<Assessment name="@sa_level3" target="8">
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="500"/>
</Assessment>
<Assessment name="@sa_level4" target="9">
<reward reward="XP" param="750"/>
</Assessment>
<Assessment name="@sa_level5" target="10">
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="1000"/>
</Assessment>
<Assessment name="@sa_level6" target="11">
<reward reward="XP" param="1500"/>
</Assessment>
<Assessment name="@sa_level7" target="12">
<reward reward="AttachmentToken" param="DSG1"/>
<reward reward="XP" param="2500"/>
</Assessment>
<Assessment name="@sa_level8" target="13">
<reward reward="XP" param="5000"/>
</Assessment>
</Group>
This works with every gun that I've tested.
IMPORTANT STUFF:
- if Crysis2 is open, you will need to quit and restart the game, or navigate from multiplayer to single player to reset the xml files.
- If you are playing on a legit version of the game (not a cracked version) your account may be reset and eventually banned for using xml mods.
- If you mess up the XML file, remember there is a backup in vinylakos' script release.
Enjoy






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