Life Taker
Room CrasherCode:void LifeTaker(LPDIRECT3DDEVICE9 pDevice) { if((*(BYTE *)GameStatus == 1) && l17374k3r) { if(ValidPointer(g_LTClient)) { CAutoMessage Msg; Msg.Writeuint8(50); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(27); Msg.Writeuint8(1); Msg.Writeuint8(1); g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED); keybd_event(0x33,0,0,0); l17374k3r = 0; }
KickHostilCode:void RoomCrasher(LPDIRECT3DDEVICE9 pDevice) { if((*(BYTE *)GameStatus == 1) && crasher &1) { g_LTClient = *(CLTClient**)ADDR_LTCLIENTDLL; g_CommonLT = g_LTClient->Common(); if(ValidPointer(g_LTClient)) { CAutoMessage Msg; Msg.Writeuint8(153); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(200); Msg.Writeuint8(1); Msg.Writeuint8(1); g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED); } } }
ZumbiKillCode:void KickHostil(LPDIRECT3DDEVICE9 pDevice) { if((*(BYTE *)GameStatus == 1) && kickhost) { if(ValidPointer(g_LTClient)) { CAutoMessage Msg; Msg.Writeuint8(101); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(100); Msg.Writeuint8(1); Msg.Writeuint8(1); g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED); keybd_event(0x33,0,0,0); kickhost = 0; } else {
EliteVoteKickCode:void ZumbiKill(LPDIRECT3DDEVICE9 pDevice) { if((*(BYTE *)GameStatus == 1) && zumbki) { if(ValidPointer(g_LTClient)) { CAutoMessage Msg; Msg.Writeuint8(600); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(1); Msg.Writeuint8(600); Msg.Writeuint8(1); Msg.Writeuint8(1); g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED); keybd_event(0x33,0,0,0); zumbki = 0; } else { g_LTClient = *(CLTClient**)ADDR_LTCLIENTDLL; g_CommonLT = g_LTClient->Common(); return; } } }
InstantRespawnCode:void EliteVoteKick(LPDIRECT3DDEVICE9 pDevice) { if((*(BYTE *)GameStatus == 1) && Elite) { if(ValidPointer(g_LTClient)) { CAutoMessage Msg; Msg.Writeuint8(206); Msg.Writeuint8(1); g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED); } else { g_LTClient = *(CLTClient**)ADDR_LTCLIENTDLL; g_CommonLT = g_LTClient->Common(); return; } } }
WeaponSpawnCode:void InstantRespawn(LPDIRECT3DDEVICE9 pDevice ) { if((*(BYTE *)GameStatus == 1) && respawn) { if(ValidPointer(g_LTClient)) { CAutoMessage Msg; Msg.Writeuint8(113); g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED); keybd_event(0x33,0,0,0); } else { g_LTClient = *(CLTClient**)ADDR_LTCLIENTDLL; g_CommonLT = g_LTClient->Common(); return; } } }
GodModCode:void WeaponSpawn( int WEAPONID, LPDIRECT3DDEVICE9 pDevice ) { if((*(BYTE *)GameStatus == 1) && w34p0n5p4wn) { if(GetAsyncKeyState(VK_SPWN)&1) { g_LTClient = *(CLTClient**)ADDR_LTCLIENTDLL; g_CommonLT = g_LTClient->Common(); CAutoMessage Msg; Msg.Writeuint8 (50); Msg.Writeuint8 (1); Msg.Writeuint8 (1); Msg.Writeuint8 (1); Msg.Writeuint8 (1); Msg.Writeuint8 (1); Msg.Writeuint8 (WEAPONID); Msg.Writeuint8 (1); Msg.Writeuint8 (1); g_LTClient-> SendToServer (Msg.Read (), MESSAGE_GUARANTEED); keybd_event (0x33, 0,0,0); } } }
Creditos: PhantoM_LikeCode:void GodMod(LPDIRECT3DDEVICE9 pDevice ) { if((*(BYTE *)GameStatus == 1) && GodMod) { if(ValidPointer(g_LTClient)) { CAutoMessage Msg; Msg.Writeuint64 (135); Msg.Writeuint64 (0); g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED); keybd_event(0x33,0,0,0); } else { g_LTClient = *(CLTClient**)ADDR_LTCLIENTDLL; g_CommonLT = g_LTClient->Common(); return; } } }






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