The first and the most important step is to pick a very majestic and simple render. A good render would be a render that is already in an identical(almost) to the desired background, and in good quality.
Step two: Choosing the background
The background should be less colorful and confusing as the render. If you choose a wong background, your outcome could be a render completely hidden by the background.
These two steps could take over 30 minutes(by my experience) don't rush while choosing these two images. Your whole outcome depends on these two simple, but important steps.
Third Step: Thinking
Yes, the third step is the thinking part. Take at least a minute to imagine what you want your outcome would look like.
Fourth Step: Identifying
With the render just on the background, try to find a good spot to blend like I did with the clouds. Look for brighter and darker areas of the background and the render. Any blending is possible... Remember, this tutorial isn't meant to be followed exactly. Be sure to be 100% creative in this step. Try choosing 2+ points to blend the render to.
I chose these three points:
Fifth Step: Under the render
Under the main render you are using should be some lighting going on under the blending spots to stop that 2d look and create a more popping of the render while still creating great blending. PUT IT ON OVERLAY in a lower opacity than 80%
I decided to place some small 007 texts on the left as a detail for more eye circulation and the light streaks on hard light to draw the eye to the render.
Now, try editing the render to make these small details could show at least a little bit.
I copied 2 of the same render for more density to the erased parts.
and over it
Step six: Creating a great focal/blending
Create a new layer set on overlay and with a small softbrush, brush so that it would only cover the render, but add extra brushing to the blending spots. You will notice that the lighted spots under the render will look like it's actually comming out from under the render.
Step Seven: Creating depth
On this step, I will show you a way to make the background look a lot closer to the render.
Get a simmilar image to your background, or just a different
part, Preferably something in a lighter color. Erase the parts of it that doesn't touch the render or the blending spot, except some parts of it that you think would be looking good. Now, erase the central part of the render with a soft brush, dont erase the edges!
Now Put that layer on overlay.
You will now notice some color differences.
This will be fixed later.
Add some textures on overlay on the sides for more details and reduce of plainess
Here is the most important part of the making of blend.
Add a gradient map(Layer>New Adjustment Layer>Gradient Map) this must be b/w. Now set it on darken. You will notice that it have fixed the coloring problem while creating more depth/blend/flow and keeping the important colors.
Now make a lighting layer identicle to step six, but on about 30-60% opacity and on overlay.
Step Nine: Improving quality and visibility
Make a hue/saturation adjustment layer saturation: -49 and lightness: 8. Set it on screen, 50% opacity
Step Ten: Creating a fitting color
Create a photofilter. Mine was set on blue. Yours could be anything, depending on your signature and idea
Step eleven: Deleting details for more blending
Create a new layer, and goto Image>Apply Image
Now blur to make an image simmilar to this:
Make two of these, each blurred in different settings.
One, on the bottom should be in overlay, 100% opac.
Sencond, on the top should be in overlay, 40-60% opac.
Now, after adding a border, the outcome should be well blended
-DORADO- DOnt RiP PLEAAS
MY NEXT TUT WILL BE BASED ON BLENDING FLAMES
Last edited by Dorado; 11-10-2009 at 09:10 PM.
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