/************************************************** *****/
/* Solify's ->
CA Base D3D Menu Selection
/* WE11ington -> Disponibilizou Para Combat Arms Brasil
/* Elinson/Turbulence -> Pequenos ajustes d/c etc na V3
/************************************************** *****/
#include "stdafx.h"
INT Pointer1 = 0xE9;
typedef HRESULT(WINAPI *tReset)(LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS *a);
tReset oReset;
typedef HRESULT(WINAPI *tPresent)(LPDIRECT3DDEVICE9 pDevice, CONST RECT *a, CONST RECT *b, HWND c, CONST RGNDATA *d);
tPresent oPresent;