So I'm almost done with every part of the first preview release. The master server works as it should (at least that's what I think right know) the game UI has been modified a little bit to make a difference (IWD-impure check has not been bypassed yet tho).
The only bug here is that the server browser doesn't filter out the pre-defined servers (as shown in the image) for some curious reasons the servers doesn't reply to the "getinfo" command of the client. Yet those are "cracked" dedicated servers but still... Hopefully I'll be able to fix it up ASAP.
NOTE: This has been a lot of fun for me, the first time I do something like this. Considering my poor C++ skills it has been a true pain in the ass getting some of the "patching" done.