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  1. #1
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    Hosting Mw3 Server

    Hej Mpgh'ers,

    I'm going to host a server, but encounterd a problem. it looks like it doesnt execute server.cfg.

    Code:
    version 1.2.358
    Connecting to online services.....
    Connected to online services.
    Executing server config "server.cfg"
     
    // Modern Warfare 3 Server Configuration


    //////////////////////////////////////////////////////////
    // Server command-line parameters (this section is for documentation only)

    // Specify server configuration file (this file)
    //+set sv_config "filename" (default "server.cfg")

    // Specify server visibility (1 = LAN, 2 = Internet (default) )
    //+set dedicated 2

    // Open game port (Steam-visible server game port)
    //+set net_queryPort 27014

    // Secure game port
    //+set net_port 27015

    // Steam authentication port
    //+set net_authPort 8766

    // Steam master server (server browser) port
    //+set net_masterServerPort 27016



    //////////////////////////////////////////////////////////
    // Server.cfg-configurable settings

    // Server host name. This should always be set by the server admin.
    set sv_hostname "^0[^1R'v^0] ^4Sniper ^2Only!"

    // Dedicated server play list (DSPL) specifying server map rotation.
    // Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
    set sv_maprotation "default"

    // Maximum number of clients that may connect to this server (range 1-18)
    set sv_maxclients 16

    // Server password. If set, users will be prompted on join attempt.
    set g_password ""

    // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
    set sv_privateClients 0

    // Password for the private slots on this server. If set, users will be prompted on join attempt.
    // Users providing this password will have access to all slots.
    // Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
    set sv_privatePassword "behold"

    // Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
    set rcon_password ""

    // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
    set sv_voice 2

    // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
    set g_allowVote 1

    // Toggle allowing dead players to chat with living players (0 (default) or 1)
    set g_deadChat 0

    // Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
    set g_inactivity 90

    // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
    set sv_kickBanTime 300

    // Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
    set sv_floodProtect 1


    or is it supposed to be like this? anyway, please help me(maybe with mods to?)
    Thank you
    Greetz,
    Smek
    Last edited by smekdown; 11-09-2011 at 09:00 AM.

  2. #2
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    i will try if it works on my comp!

    but there are already hacked lobby's with rank hack! someone knows more about these?

    no i got the same!
    Last edited by JiggleRat; 11-10-2011 at 09:41 AM.
    press thanks if i helped you.

    steam: pyro1012 (in game name is Undutchable)

    todo list:
    100 posts :
    250 posts :
    500 posts :
    750 posts :
    1000 posts :
    get 100 thanks :
    create a modd :
    create a camo :
    create a program :

  3. The Following User Says Thank You to pyrozombie For This Useful Post:

    soliman_123 (02-05-2012)

  4. #3
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    Start it like +set sv_maprotation default +start_map_rotate
    (or enter those into the console without the +)

  5. #4
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    nope no luck there doesn't work
    press thanks if i helped you.

    steam: pyro1012 (in game name is Undutchable)

    todo list:
    100 posts :
    250 posts :
    500 posts :
    750 posts :
    1000 posts :
    get 100 thanks :
    create a modd :
    create a camo :
    create a program :

  6. The Following User Says Thank You to pyrozombie For This Useful Post:

    soliman_123 (02-05-2012)

  7. #5
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    Weird Ha? I really want to host a server maybe a glitch/bug ? :O

    Quote Originally Posted by Glurkz View Post
    Start it like +set sv_maprotation default +start_map_rotate
    (or enter those into the console without the +)
    Ah,

    its

    1. sv_maprotation default
    2. start_map_rotate

    Type it in your console and then it should work but I cant change the number of players lol it keeps loading 18 only I want
    Like 12 or 14:P
    Last edited by JiggleRat; 11-10-2011 at 09:42 AM.

  8. #6
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    yes it works to bad its VAC controlled... so still cant host mods or ban i think atleast now you can play on lan with friends!
    press thanks if i helped you.

    steam: pyro1012 (in game name is Undutchable)

    todo list:
    100 posts :
    250 posts :
    500 posts :
    750 posts :
    1000 posts :
    get 100 thanks :
    create a modd :
    create a camo :
    create a program :

  9. #7
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    To change the player number you obviously need to edit the config file...
    (the .cfg!)
    to edit the map rotation, make a copy of the 'default' map rotation file and then edit it, or set up a map rotation ingame, export it, and enter the name of that instead of 'default' in the command...
    And in that map rotation file, you reference game mode files, which you also can create by making copies of existing ones or by setting it up ingame (Private Match, there you can set them up and export them etc).
    It's all not that hard.

  10. #8
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    Quote Originally Posted by Glurkz View Post
    To change the player number you obviously need to edit the config file...
    (the .cfg!)
    to edit the map rotation, make a copy of the 'default' map rotation file and then edit it, or set up a map rotation ingame, export it, and enter the name of that instead of 'default' in the command...
    And in that map rotation file, you reference game mode files, which you also can create by making copies of existing ones or by setting it up ingame (Private Match, there you can set them up and export them etc).
    Lol I know all fo this... But it keeps telling me (im using a simple vps) that my performance ghz is not good enought to host 18 players eventhough I dont want that-.-
    It's all not that hard.

  11. #9
    Leecher ThibiTB93's Avatar
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    Is this ranked?

  12. #10
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    Quote Originally Posted by ThibiTB93 View Post
    Is this ranked?
    No, why would it be. Lobby is ranked. This is for entirely custom configured dedicated servers, ie gun game or juggernaut or ... with the admin being able to set up preset classes (for each team!), allow or disallow custom ones, etc.

  13. #11
    Leecher ...ali...'s Avatar
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    Quote Originally Posted by Glurkz View Post
    No, why would it be. Lobby is ranked. This is for entirely custom configured dedicated servers, ie gun game or juggernaut or ... with the admin being able to set up preset classes (for each team!), allow or disallow custom ones, etc.
    No the players can set their own class in private match and then come to the dedi and use them ...

    I have a prob whith our dedi..

    i can't change respawn delay to 0...

    in TDM_default.dsr i set them to :
    gameOpt commonOption.waveRespawnDelay "0" // [ 0, 5, 10, 15, 30 ]

    gameOpt commonOption.respawnDelay "0" // [ 0, 5, 7.5, 10, 15, 30 ]

    but in game we have 10 sec delay

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